charset,Shift_JIS

sakura.surface.alias
{
1,[1,500,501]
}

descript
{
version,0
}

//f
surface0
{

//u
0interval,random,3
0pattern0,-1,30,overlay,0,0
0pattern1,100,20,overlayfast,0,0
0pattern2,-1,7,overlay,0,0

//҂
1interval,random,150
1pattern0,-1,40,overlay,0,0
1pattern1,100,30,overlayfast,0,0
1pattern2,-1,1300,overlay,0,0

//
2interval,random,60
2pattern0,100,40,overlayfast,0,0
2pattern1,62,14,overlayfast,0,0
2pattern2,100,12,overlayfast,0,0
2pattern3,62,17,overlayfast,0,0
2pattern4,100,13,overlayfast,0,0
2pattern5,62,12,overlayfast,0,0
2pattern6,-1,90,overlay,0,0

//
3interval,random,150
3pattern0,66,30,overlayfast,0,0
3pattern1,-1,1300,overlay,0,0

//E
4interval,random,70
4pattern0,64,30,overlayfast,0,0
4pattern1,-1,170,overlay,0,0

//
5interval,random,150
5pattern0,65,30,overlayfast,0,0
5pattern1,-1,1300,overlay,0,0

//E
6interval,random,60
6pattern0,100,30,overlayfast,0,0
6pattern1,63,15,overlayfast,0,0
6pattern2,100,7,overlayfast,0,0
6pattern3,63,15,overlayfast,0,0
6pattern4,-1,90,overlay,0,0

//
21interval,random,80
21pattern0,61,30,overlayfast,0,0
21pattern1,-1,170,overlay,0,0

//
7nterval,random,80
7pattern0,23,30,overlayfast,0,0
7pattern1,-1,500,overlay,0,0

//jR
9nterval,random,100
9pattern0,26,30,overlayfast,0,0
9pattern1,-1,300,overlay,0,0

//g[N
8interval,talk,2
8pattern0,-1,11,overlay,0,0
8pattern1,21,11,overlayfast,0,0
8pattern2,23,11,overlayfast,0,0
8pattern3,-1,11,overlayfast,0,0
8pattern4,22,11,overlayfast,0,0
8pattern5,-1,11,overlayfast,0,0
8pattern6,25,11,overlayfast,0,0
8pattern7,-1,11,overlay,0,0

}

//Ƃ
surface1{

//m[}
element0,overlay,surface0.png,0,0
element1,overlay,surface31.png,0,0
element2,overlay,surface23.png,0,0

//u
0interval,random,3
0pattern0,-1,30,overlay,0,0
0pattern1,100,20,overlayfast,0,0
0pattern2,-1,7,overlay,0,0
}

surface500{
//
element0,overlay,surface0.png,0,0
element1,overlay,surface32.png,0,0
element2,overlay,surface26.png,0,0
}

surface501{
//
element0,overlay,surface0.png,0,0
element1,overlay,surface33.png,0,0
element2,overlay,surface23.png,0,0
}

//ڕ
surface6{

element0,overlay,surface0.png,0,0
element1,overlay,surface100.png,0,0

}

//
surface25{
element0,overlay,surface0.png,0,0

//u
0interval,random,3
0pattern0,-1,30,overlay,0,0
0pattern1,100,20,overlayfast,0,0
0pattern2,-1,7,overlay,0,0

//ς
1interval,always
1pattern1,21,27,overlayfast,0,0
1pattern2,23,30,overlayfast,0,0
1pattern3,-1,30,overlayfast,0,0
1pattern4,22,27,overlayfast,0,0
1pattern5,-1,27,overlayfast,0,0
1pattern6,25,22,overlayfast,0,0
1pattern7,22,27,overlayfast,0,0
1pattern8,25,27,overlayfast,0,0
1pattern9,24,30,overlayfast,0,0
1pattern7,-1,22,overlay,0,0

//
2interval,always
2pattern0,41,85,overlay,0,0
2pattern1,42,85,overlay,0,0
2pattern2,43,85,overlay,0,0
2pattern3,-1,85,overlay,0,0

//
3interval,random,20
3pattern0,100,25,overlayfast,0,0
3pattern1,62,35,overlayfast,0,0
3pattern2,100,80,overlayfast,0,0
3pattern3,62,17,overlayfast,0,0
3pattern4,100,50,overlayfast,0,0
3pattern5,62,15,overlayfast,0,0
3pattern8,-1,90,overlay,0,0

//
6interval,random,60
6pattern0,66,30,overlayfast,0,0
6pattern1,-1,600,overlay,0,0

//E
4interval,random,20
4pattern0,100,25,overlayfast,0,0
3pattern1,63,17,overlayfast,0,0
3pattern2,100,80,overlayfast,0,0
3pattern3,63,14,overlayfast,0,0
3pattern4,100,50,overlayfast,0,0
3pattern5,63,13,overlayfast,0,0
3pattern8,-1,90,overlay,0,0

//
5interval,random,50
5pattern0,65,30,overlayfast,0,0
5pattern1,-1,900,overlay,0,0

//҂
7interval,random,40
7pattern0,100,30,overlayfast,0,0
7pattern1,-1,2000,overlay,0,0
}


//
surface0,1,6,25,500,501,
{
collision0,61,56,110,97,stop_button1
collision1,116,30,126,70,play_button
collision2,122,166,146,198,k_window
collision3,168,201,218,308,menu
collision4,50,257,138,289,clear_button
collision5,110,22,117,36,play_button
collision6,55,22,109,52,stroke_p

}