charset,Shift_JIS

descript
{
	version,1
}



surface0
{
	animation0.interval,random,2
	animation0.pattern0,overlay,0012,50,0,0
	animation0.pattern1,overlay,0006,50,0,0
	animation0.pattern2,overlay,0012,50,0,0
	animation0.pattern3,overlay,-1,50,0,0
}



surface1
{
element0,base,surface0000.png,0,0
element1,overlay,surface0001.png,0,0
}

surface2
{
element0,base,surface0000.png,0,0
element1,overlay,surface0002.png,0,0
}

surface3
{
element0,base,surface0000.png,0,0
element1,overlay,surface0003.png,0,0

point.kinoko.centerx,145
point.kinoko.centery,30
}

surface4
{
element0,base,surface0000.png,0,0
element1,overlay,surface0004.png,0,0
}

surface5
{
element0,base,surface0000.png,0,0
element1,overlay,surface0005.png,0,0
}

surface6
{
element0,base,surface0000.png,0,0
element1,overlay,surface0006.png,0,0

}

surface7
{
element0,base,surface0000.png,0,0
element1,overlay,surface0007.png,0,0
}

surface8
{
element0,base,surface0000.png,0,0
element1,overlay,surface0008.png,0,0
}


surface12
{
element0,base,surface0000.png,0,0
element1,overlay,surface0012.png,0,0

}

surface13
{
element0,base,surface0000.png,0,0
element1,overlay,surface0013.png,0,0
}

surface14
{
element0,base,surface0000.png,0,0
element1,overlay,surface0014.png,0,0
}

surface15
{
element0,base,surface0000.png,0,0
element1,overlay,surface0015.png,0,0
}


surface21
{
element0,base,surface0000.png,0,0
element1,overlay,surface0021.png,0,0
}

surface22
{
element0,base,surface0000.png,0,0
element1,overlay,surface0022.png,0,0
}




surface.append0-25
{
	collision0,10,40,200,85,Head
	collision1,10,90,200,150,Face
}


surface26
{
element0,base,surface0026.png,0,0
}


surface30
{
element0,base,surface0030.png,0,0
}

surface40
{
element0,base,surface0040.png,0,0
}

surface41
{
element0,base,surface0041.png,0,0
}

surface50
{
element0,base,surface0050.png,0,0
}


surface100
{
	animation0.interval,random,2
	animation0.pattern0,overlay,0112,50,0,0
	animation0.pattern1,overlay,0106,50,0,0
	animation0.pattern2,overlay,0112,50,0,0
	animation0.pattern3,overlay,-1,50,0,0
}

surface106
{
}


surface112
{
}


surface.append100-112
{
	collision0,55,112,100,275,Head
	collision1,110,163,160,300,Face
	sakura.balloon.offsety,100
}

surface200
{
	animation0.interval,random,2
	animation0.pattern0,overlay,212,50,0,0
	animation0.pattern1,overlay,206,50,0,0
	animation0.pattern2,overlay,212,50,0,0
	animation0.pattern3,overlay,-1,50,0,0
}


surface206
{
element0,base,surface0200.png,0,0
element1,overlay,surface0206.png,0,0
}

surface212
{
element0,base,surface0200.png,0,0
element1,overlay,surface0212.png,0,0
}


surface.append200-212
{
	collision0,10,40,200,85,Head
	collision1,10,90,200,150,Face
}


surface1000
{
element0,base,surface1000.png,0,0
}

surface2000
{
	animation0.interval,random,3
	animation0.pattern1,overlay,2006,50,0,0
	animation0.pattern2,overlay,2012,50,0,0
	animation0.pattern3,overlay,-1,50,0,0

}

surface2002
{
element0,base,surface2000.png,0,0
element1,overlay,surface2002.png,0,0
}

surface2005
{
element0,base,surface2000.png,0,0
element1,overlay,surface2005.png,0,0
}

surface2006
{
element0,base,surface2000.png,0,0
element1,overlay,surface2006.png,0,0
}


surface2008
{
element0,base,surface2000.png,0,0
element1,overlay,surface2008.png,0,0
}

surface2012
{
element0,base,surface2000.png,0,0
element1,overlay,surface2012.png,0,0
}



surface3000
{
	animation0.interval,random,3
	animation0.pattern1,overlay,3006,50,0,0
	animation0.pattern2,overlay,3012,50,0,0
	animation0.pattern3,overlay,-1,50,0,0

}

surface3002
{
element0,base,surface3000.png,0,0
element1,overlay,surface3002.png,0,0
}

surface3005
{
element0,base,surface3000.png,0,0
element1,overlay,surface3005.png,0,0
}

surface3006
{
element0,base,surface3000.png,0,0
element1,overlay,surface3006.png,0,0
}

surface3008
{
element0,base,surface3000.png,0,0
element1,overlay,surface3008.png,0,0
}


surface3012
{
element0,base,surface3000.png,0,0
element1,overlay,surface3012.png,0,0
}

surface3013
{
element0,base,surface3000.png,0,0
element1,overlay,surface3013.png,0,0
}


surface4000
{
	animation0.interval,random,3
	animation0.pattern1,overlay,4006,50,0,0
	animation0.pattern2,overlay,4012,50,0,0
	animation0.pattern3,overlay,-1,50,0,0

}

surface4002
{
element0,base,surface4000.png,0,0
element1,overlay,surface4002.png,0,0
}

surface4005
{
element0,base,surface4000.png,0,0
element1,overlay,surface4005.png,0,0
}

surface4006
{
element0,base,surface4000.png,0,0
element1,overlay,surface4006.png,0,0
}

surface4007
{
element0,base,surface4000.png,0,0
element1,overlay,surface4007.png,0,0
}

surface4008
{
element0,base,surface4000.png,0,0
element1,overlay,surface4008.png,0,0
}

surface4012
{
element0,base,surface4000.png,0,0
element1,overlay,surface4012.png,0,0
}

surface4013
{
element0,base,surface4000.png,0,0
element1,overlay,surface4013.png,0,0
}

surface4024
{
element0,base,surface4024.png,0,0
}



surface5000
{
	animation0.interval,random,3
	animation0.pattern1,overlay,5006,50,0,0
	animation0.pattern2,overlay,5012,50,0,0
	animation0.pattern3,overlay,-1,50,0,0

}



surface5005
{
element0,base,surface5000.png,0,0
element1,overlay,surface5005.png,0,0
}

surface5006
{
element0,base,surface5000.png,0,0
element1,overlay,surface5006.png,0,0
}

surface5007
{
element0,base,surface5000.png,0,0
element1,overlay,surface5007.png,0,0
}

surface5012
{
element0,base,surface5000.png,0,0
element1,overlay,surface5012.png,0,0
}

surface5013
{
element0,base,surface5000.png,0,0
element1,overlay,surface5013.png,0,0
}


surface6000
{
	animation0.interval,random,3
	animation0.pattern1,overlay,6006,50,0,0
	animation0.pattern2,overlay,6012,50,0,0
	animation0.pattern3,overlay,-1,50,0,0

}

surface6002
{
element0,base,surface6000.png,0,0
element1,overlay,surface6002.png,0,0
}

surface6005
{
element0,base,surface6000.png,0,0
element1,overlay,surface6005.png,0,0
}

surface6006
{
element0,base,surface6000.png,0,0
element1,overlay,surface6006.png,0,0
}

surface6008
{
element0,base,surface6000.png,0,0
element1,overlay,surface6008.png,0,0
}


surface6012
{
element0,base,surface6000.png,0,0
element1,overlay,surface6012.png,0,0
}

surface6013
{
element0,base,surface6000.png,0,0
element1,overlay,surface6013.png,0,0
}

surface7000
{
	animation0.interval,random,3
	animation0.pattern1,overlay,7006,50,0,0
	animation0.pattern2,overlay,7012,50,0,0
	animation0.pattern3,overlay,-1,50,0,0

}

surface7002
{
element0,base,surface7000.png,0,0
element1,overlay,surface7002.png,0,0
}

surface7005
{
element0,base,surface7000.png,0,0
element1,overlay,surface7005.png,0,0
}

surface7006
{
element0,base,surface7000.png,0,0
element1,overlay,surface7006.png,0,0
}

surface7008
{
element0,base,surface7000.png,0,0
element1,overlay,surface7008.png,0,0
}


surface7012
{
element0,base,surface7000.png,0,0
element1,overlay,surface7012.png,0,0
}

surface7013
{
element0,base,surface7000.png,0,0
element1,overlay,surface7013.png,0,0
}


surface8000
{
	animation0.interval,random,3
	animation0.pattern1,overlay,8006,50,0,0
	animation0.pattern2,overlay,8012,50,0,0
	animation0.pattern3,overlay,-1,50,0,0

}

surface8002
{
element0,base,surface8000.png,0,0
element1,overlay,surface8002.png,0,0
}

surface8005
{
element0,base,surface8000.png,0,0
element1,overlay,surface8005.png,0,0
}

surface8006
{
element0,base,surface8000.png,0,0
element1,overlay,surface8006.png,0,0
}

surface8008
{
element0,base,surface8000.png,0,0
element1,overlay,surface8008.png,0,0
}


surface8012
{
element0,base,surface8000.png,0,0
element1,overlay,surface8012.png,0,0
}

surface8013
{
element0,base,surface8000.png,0,0
element1,overlay,surface8013.png,0,0
}
