charset,Shift_JIS
//A
//@99,96,72,57
//ځ@100,104,71,35
//@124,137,29,15
//́@0,0

//T[tFX_ŕ\

sakura.surface.alias
{
1,[1,1000,1002,1003,1004]
}


surface0
{
//f
element0,overlay,surface0000.png,0,0
element1,overlay,surface0303.png,124,137

//u-
animation0.interval,random,3
animation0.pattern0,overlayfast,-1,10,0,0
animation0.pattern1,overlayfast,0200,50,100,104
animation0.pattern2,overlayfast,0201,100,100,104
animation0.pattern3,overlayfast,-1,30,0,0

//ڕ
animation1.interval,random,30
animation1.pattern0,overlayfast,0200,10,100,104
animation1.pattern1,overlayfast,-1,5000,0,0

//ɂ
animation2.interval,random,30
animation2.pattern0,overlayfast,0402,10,99,96
animation2.pattern2,overlayfast,-1,5000,0,0

//ɂ
animation3.interval,random,60
animation3.pattern0,overlayfast,0303,0,124,137
animation3.pattern2,overlayfast,-1,5000,0,0

//
animation4.interval,random,60
animation4.pattern0,overlayfast,0305,0,124,137
animation4.pattern2,overlayfast,-1,5000,0,0

//J
animation5.interval,random,30
animation5.pattern0,overlayfast,0301,0,124,137
animation5.pattern2,overlayfast,-1,1000,0,0

//ɂ
animation15.interval,random,60
animation15.pattern0,overlayfast,0202,0,100,104
animation15.pattern1,overlayfast,-1,1000,0,0

//
animation6.interval,random,120
animation6.pattern0,overlayfast,-1,10,0,0
animation6.pattern1,overlayfast,0200,50,100,104
animation6.pattern1,overlayfast,0201,100,100,104
animation6.pattern1,overlayfast,0305,100,124,137
animation6.pattern2,overlayfast,-1,5000,0,0
}


surface1
{
//Ƃ
element0,overlay,surface0000.png,0,0
element1,overlay,surface0402.png,99,96
}

surface1000
{
element0,overlay,surface0000.png,0,0
element1,overlay,surface0403.png,99,96
}

surface1002
{
element0,overlay,surface0000.png,0,0
element1,overlay,surface0401.png,99,96
}

surface1003
{
element0,overlay,surface0000.png,0,0
element1,overlay,surface0104.png,99,96
}

surface1004
{
element0,overlay,surface0000.png,0,0
element1,overlay,surface0106.png,99,96
}

surface6
{
//ڕ
element0,overlay,surface0000.png,0,0
element1,overlay,surface0200.png,100,104
}

surface25
{
//
element0,overlay,surface0000.png,0,0
element1,overlay,surface0301.png,124,137

//
animation1.interval,always
animation1.pattern0,overlay,0301,0,124,137
animation1.pattern1,overlay,0302,320,124,137
animation1.pattern2,overlay,0304,160,124,137
animation1.pattern3,overlay,0303,220,124,137
animation1.pattern4,overlay,0304,180,124,137
animation1.pattern5,overlay,0302,350,124,137
animation1.pattern6,overlay,0301,320,124,137
animation1.pattern7,overlay,0304,220,124,137
animation1.pattern8,overlay,0302,360,124,137
animation1.pattern9,overlay,0301,400,124,137
animation1.pattern10,overlay,0302,270,124,137
animation1.pattern11,overlay,0303,220,124,137
animation1.pattern12,overlay,0302,310,124,137
animation1.pattern13,overlay,0301,280,124,137

//u
animation2.interval,random,3
animation2.pattern0,overlayfast,-1,10,0,0
animation2.pattern1,overlayfast,0200,50,100,104
animation2.pattern2,overlayfast,0201,100,100,104
animation2.pattern3,overlayfast,-1,30,0,0

//ڕ
animation3.interval,random,30
animation3.pattern0,overlayfast,0200,0,100,104
animation3.pattern1,overlayfast,-1,7000,0,0

//ɂ
animation4.interval,random,50
animation4.pattern0,overlayfast,0202,0,100,104
animation4.pattern1,overlayfast,-1,6000,0,0

//
animation11.interval,random,2
animation11.pattern0,overlay,9000,0,20,-60
animation11.pattern2,overlay,9000,900,45,30
animation11.pattern3,overlay,9000,900,0,0

//
animation24.interval,random,200
animation24.pattern0,overlayfast,-1,10,0,0
animation24.pattern1,overlayfast,0200,50,100,104
animation24.pattern1,overlayfast,0203,100,100,104
animation24.pattern2,overlayfast,-1,7000,0,0
}



surface30
{
//
animation11.interval,random,2
animation11.pattern0,overlay,9000,0,0,0
animation11.pattern1,overlay,9000,900,0,0
animation11.pattern2,overlay,9000,900,0,0

}




surface0,surface1,surface7,surface1000,surface1002,surface1003,surface1004,surface6,surface25
{
//蔻
collision0,172,119,192,141,stop_button1
collision1,283,117,110,144,stop_button2
collision2,121,117,152,146,play_button
collision3,167,186,196,213,k_window
collision4,87,189,110,212,menu
collision5,146,249,176,277,clear_button
collision6,106,73,160,99,stroke_p


//ւEʂ݂
animation901.interval,bind
animation901.pattern0,overlay,9100,0,87,56

//ւEpbhoff
animation902.interval,bind
animation902.pattern0,replace,9101,0,92,155
}

