class Game_Party < Game_Unit
#--------------------------------------------------------------------------
  # ● メンバーの取得
  #--------------------------------------------------------------------------
  def set_actors(array)
    @actors = array
  end
  
  def actors
    @actors
  end  
  
  def hash_items
    @items
  end  
  
  def hash_weapons
    @weapons
  end   
  
  def hash_armors
    @armors
  end   
  

  def add_items_hash(ohash,hash)
    hash.each do |key , value|
      newnum = ohash.has_key?(key) ? [ohash[key] + value, max_item_number(key)].min : value
      ohash[key] = newnum
    end  
    
  end  
  
end  