class Game_Action
#--------------------------------------------------------------------------
  # ● 敵キャラの戦闘行動を設定
  #     action : RPG::Enemy::Action
  #--------------------------------------------------------------------------
  def set_enemy_action(action)
    if action
      set_skill(action.skill_id)
    else
      clear
    end
    return unless action 
    return unless action.target_index 
    @target_index = action.target_index if action.target_index >= 0
  end
end  