class Scene_Battle < Scene_Base
  
 
  #--------------------------------------------------------------------------
  # ● 情報表示ビューポートの作成
  #--------------------------------------------------------------------------
  def create_turn_table_window
    @turn_table_viewport = Viewport.new
    @turn_table_viewport.rect.x = Graphics.width - @turn_table_window.width
    @turn_table_viewport.rect.y = Graphics.height - @status_window.height - @turn_table_window.height
    @turn_table_viewport.rect.height = @turn_table_window.height
    @turn_table_viewport.z = 50
    @turn_table_window.viewport = @turn_table_viewport

  end
  #--------------------------------------------------------------------------
  # ● 全ウィンドウの作成
  #--------------------------------------------------------------------------
  alias tako87k6create_all_windows create_all_windows
  def create_all_windows
    tako87k6create_all_windows
    create_turn_table_window
  end

end  