module SceneManager
  #--------------------------------------------------------------------------
  # ● 呼び出し
  #--------------------------------------------------------------------------
  def self.call_puzzle15(id)
    @stack.push(@scene)
    @scene = Scene_Puzzle15.new(id)
  end   
  #--------------------------------------------------------------------------
  # ● 呼び出し
  #--------------------------------------------------------------------------
  def self.call_puzzle15v(vid)
    @stack.push(@scene)
    id = $game_variables [vid]
    @scene = Scene_Puzzle15.new(id)
  end   
end