// [RCD] Val { ENGINE(default=0, max=70000, step=1000) HANDLE1(default=90, min=80, max=100, step=5) PITCH1(default=20, max=30, step=5) PITCH2(default=20, max=30, step=5) PITCH3(default=20, max=30, step=5) PITCH4(default=20, max=30, step=5) WING(default=0, min=-30, max=30, step=5) } Key { 5:ENGINE(step=500) } Body { Core(name=core) { N:Frame(angle=HANDLE1) { N:Frame(angle=-90) { } S:Frame() { S:RLW(angle=90, power=-ENGINE) { S:Trim(angle=PITCH3, name=p3) { S:Chip() { } } N:Trim(angle=PITCH1, name=p1) { N:Chip() { } } } } } E:Frame(angle=30) { E:Frame(angle=150) { W:Trim(angle=WING) { W:Chip() { } } } } W:Frame(angle=30) { W:Frame(angle=150) { E:Trim(angle=-WING) { E:Chip() { } } } } S:Frame(angle=90) { N:Frame() { N:RLW(angle=90, power=ENGINE) { E:Trim(angle=-PITCH4, name=p4) { E:Chip() { } } W:Trim(angle=-PITCH2, name=p2) { W:Chip() { } } } } S:Frame(angle=-90) { } } } } Script { MR=_TODEG(_RY(p1,core)) MR=_TODEG(_RY(p2,core)) if MR> 240 & MR< 300 & _KEY(0)=1{PITCH1=PITCH1-5 PITCH3=PITCH3+5} if MR> 60 & MR< 120 & _KEY(0)=1{PITCH1=PITCH1+5 PITCH3=PITCH3-5} if MR> -30 & MR< 30 & _KEY(0)=1{PITCH2=PITCH2-5 PITCH4=PITCH4+5} if MR> 150 & MR< 210 & _KEY(0)=1{PITCH2=PITCH2+5 PITCH4=PITCH4-5} if MR> 240 & MR< 300 & _KEY(1)=1{PITCH1=PITCH1+5 PITCH3=PITCH3-5} if MR> 60 & MR< 120 & _KEY(1)=1{PITCH1=PITCH1-5 PITCH3=PITCH3+5} if MR> -30 & MR< 30 & _KEY(1)=1{PITCH2=PITCH2+5 PITCH4=PITCH4-5} if MR> 150 & MR< 210 & _KEY(1)=1{PITCH2=PITCH2-5 PITCH4=PITCH4+5} WING=-_TODEG(_AX(core)) }