;-| {^}bvi{^RtBOj|---------------------------------------- P

;L[RtBOݒ(CAPCOMnUp)
[Remap]
x = y
y = c
z = z
a = x
b = a
c = b
s = s4

;------------------------------------------------------------------------------
; Ⴆ΁u{w{^ŏop`a{^ɕςꍇvȂA
;
; x = b
;
; ŊȒPɏoBgȂ{^gĂ{^Ɋ蓖Ă鎖\B
;------------------------------------------------------------------------------
;-| ftHgݒ |----------------------------------------------------------- Q

[Defaults]
command.time = 20  ;W̃R}h͎tԁB
                   ;eR}hŏȗĂꍇɗLB
                   ;̃p[^ꍇAftHg͂Pt[ɂȂB
                   ;i@M.U.G.E.Nł̂Pt[@@P^UOb@j

command.buffer.time = 3  ;W̃R}h͋LԁB
                         ;͂ɃR}hLA
                         ;w𗣂ĂR}hĂԂ
                         ;Őݒ肵Ԃ̕ێB
                         ;P`ROt[܂ł̊ԂŐݒ\B
                         ;ftHg͂Pt[B

;============================================================================== R
; R}h`p[gi̓L[ݒ肷j
;==============================================================================
;------------------------------------------------------------------------------
; L[ƃ{^̑gݍ킹ŊiQ[ɂ
;w̓R}hx𒼐ڐݒEҏWp[gB
;
; R}hɖOtē̓L[gݍ킹PȍƂɂȂ邯ǁA
; gݍ킹Ɠô͓ՓxB
;
; LŁǔ܂vƁugݍ킹ɕKvȃAt@xbgƋLv
; SĐ܂傤B
;------------------------------------------------------------------------------
;̌܂聡
;
; [Command]         F̓R}hP`B
; name = "***"      FR}h߂B啶ƏʂB
; command = ###     Fۂɓ͂L[gݍ킹Bڍׂ͌qB
; time = &&&        F͎tԂݒiIvVjB
; buffer.time = @@@ F͋LԂݒiIvVjB
;
; l^łĂʂAo^\Ȑ͍őwPQWx܂ŁB
;
;
;wK{R}hxƏĂR}h́AVXeŏĂ܂B
;@R}hςAĂ͂܂BL[̕ύX͏o܂B
;------------------------------------------------------------------------------
;KvȃAt@xbgƋL
;
; Ĺucommand = ###v́w###xɊY镔ŁA
; gݍ킹L[ƃ{^ݒ肵Ȃ΂ȂȂB
;
; ݒ肵L[{^M.U.G.E.ÑIvV[hɂ
;  uL[RtBOvɂĐݒ肵L[ȂǂɑΉĂ܂B
;
; L[iSĕK啶Łj
;
; @B @FuvɃL[i Backward j
; @D @FuvɃL[i Downward j
; @F @FuOvɃL[i Forward j
; @U @FuvɃL[i Upward j
;
; @DB@Fu΂߉vɃL[iuDvƁuBvɓ͂ꂽFj
; @UB@Fu΂ߏvɃL[iuUvƁuBvɓ͂ꂽFj
; @DF@FuO΂߉vɃL[iuDvƁuFvɓ͂ꂽFj
; @UF@FuO΂ߏvɃL[iuUvƁuFvɓ͂ꂽFj
;
; {^iSĕKŁj
;
; @a @Fu`{^v
; @b @Fua{^v
; @c @Fub{^v
; @x @Fuw{^v
; @y @Fux{^v
; @z @Fuy{^v
; @s @FuX^[g{^v
;
; Li͌ʂω閽߁j
;
; @/ @FiXbVjL[{^uςȂvɂĂ鎖Fꍇɒǉ
;
; @@ijF@/b       = a{^܂܂ɂ
; @@@@@@@/F       = OL[܂܂ɂ
; @@@@@@@/U,z     = L[܂܂y{^͂
;
;@@
;
; @~ @Fi`_jL[{^uꂽvFꍇɒǉ
;
; @@ijF@~x       = w{^𗣂
; @@@@@@@~DF      =uO΂߉ṽL[𗣂
; @@@@@@@~DB,F,c  =u΂߉v𗣂ɑOL[Eb{^̏Ԃɓ͂
;
; @@@@@@u{^𗣂܂ł̎ԁiߎԁjvݒ肷鎖o
;
; @@@@@@@~30x     = w{^܂܂ɂāAROt[ȏo痣
; @@@@@@@~50B,F,a = L[TOt[܂ŗ߂đOL[E`{^̏Ԃɓ͂
;
;@@
;
; @$ @FihjL[́u̓ǂꂩ͂Ă鎖vFꍇɒǉ
;
; @@ijF@$B       =uvu΂߉vu΂ߏv̂ǂꂩ͂Ă
; @@@@@@@$UF      =uOvuvuO΂ߏv̂ǂꂩ͂Ă
;
; @@@@@@̋ĹuL[vłg܂B
;
;@@
;
; @+ @FivXj{^uvĂ鎖Fꍇɒǉ
;
; @@ijF@x+y      = w{^Ƃx{^𓯎
; @@@@@@@a+b+c    = `{^Ƃa{^Ƃb{^𓯎
;
; @@@@@@̋Ĺu{^vłg܂B
;
;@@
;
; @> @FiO[^[UjȂiWinłŒǉꂽLj
; @@@@@@@@@@@@ũL[͂ĂȂmFāÃL[vꍇ
;
; @@ijF@a,>~a    = `{^ȊO͂ĂȂԂł`{^𗣂
; @@@@@@@F,>~F,>F = OL[ȊO͂ĂȂԂőOL[𗣂A
;@@@@@@@@@@@@@xOL[͂
;
;-------------------------------------------------------------------------------
; ̋L͑Sđgݍ킹Ďgo遜
;
; @@ijF@~80$DB,DF,F,/a+y+c
; @@@@@@@
; @@@@@@uvuvu΂߉v̂ǂꂩWOt[܂ŗ߂
; @@@@@@uO΂߉vuOv͂A`ƂxƂb𓯎܂܂ɂ
;
;------------------------------------------------------------------------------
;---------------------------
;ʃ[hpR}h

[Command]
name = "236y"
command = ~D, DF, F, y

[Command]
name = "236z"
command = ~D, DF, F, z

[Command]
name = "22y"
command = ~D, D, y

[Command]
name = "22z"
command = ~D, D, z

[Command]
name = "214y"
command = ~D, DB, B, y

[Command]
name = "214z"
command = ~D, DB, B, z

[Command]
name = "2146y"
command = ~D, DB, B, F, y

[Command]
name = "2146z"
command = ~D, DB, B, F, z

[Command]
name = "2364y"
command = ~D, DF, F, B, y

[Command]
name = "2364z"
command = ~D, DF, F, B, z

[Command]
name = "236236y"
command = ~D, DF, F, D, DF, F, y
time = 30

[Command]
name = "236236z"
command = ~D, DF, F, D, DF, F, z
time = 30

[Command]
name = "214214y"
command = ~D, DB, B, D, DB, B, y
time = 30

[Command]
name = "214214z"
command = ~D, DB, B, D, DB, B, z
time = 30

[Command]
name = "21412y"
command = ~D, DB, B, DB, D, y
time = 30

[Command]
name = "spell_0a"
command = ~B, DB, D, x

[Command]
name = "spell_0b"
command = ~D, D, x

;---------------------------
;R}hZ
[Command]
name = "623b"
command = ~F, D, DF, b
time = 15

[Command]
name = "623c"
command = ~F, D, DF, c
time = 15

[Command]
name = "236b"
command = ~D, DF, F, b

[Command]
name = "236c"
command = ~D, DF, F, c

[Command]
name = "214b"
command = ~D, DB, B, b

[Command]
name = "214c"
command = ~D, DB, B, c

[Command]
name = "22b"
command = ~D, D, b

[Command]
name = "22c"
command = ~D, D, c

[Command]
name = "card_change"
command = a+b
buffer.time = 1

[Command]
name = "card_change"
command = y
buffer.time = 1

[Command]
name = "card_use"
command = b+c

[Command]
name = "card_use"
command = z

[Command]
name = "test"
command = /$D,s

[Command]
name = "test2"
command = /$F,s

[Command]
name = "test3"
command = /$B,s
;------------------------------------------------------------------------------
;-| L[RA |---------------------------------------------------------

[Command]
name = "zeroshift"
command = x, x
time = 15

;------------------------------------------------------------------------------

[Command]
name = "xx"
command = x, x
time = 15

;-| L[QA |---------------------------------------------------------

[Command]
name = "FF"       ;K{R}h
command = F, F
time = 10

[Command]
name = "BB"       ;K{R}h
command = B, B
time = 10

[Command]
name = "DUF"
command = D, UF
time = 10

[Command]
name = "DUB"
command = D, UB
time = 10

[Command]
name = "DU"
command = D, U
time = 10

[Command]
name = "DD"
command = D, D
time = 10

;------------------------------------------------------------------------------
;-| g |-----------------------------------------------------------------

[Command]
name = "recovery" ;K{R}h
command = /$F,a
time = 1

[Command]
name = "recovery" 
command = /$F,b
time = 1

[Command]
name = "recovery" 
command = /$F,c
time = 1

[Command]
name = "recovery" 
command = /$F,x
time = 1

[Command]
name = "recovery" 
command = /$B,a
time = 1

[Command]
name = "recovery" 
command = /$B,b
time = 1

[Command]
name = "recovery" 
command = /$B,c
time = 1

[Command]
name = "recovery" 
command = /$B,x
time = 1

;------------------------------------------------------------------------------
;-| L[{{^ |---------------------------------------------------------

[Command]
name = "down_a"
command = /$D,a
time = 1

[Command]
name = "down_b"
command = /$D,b
time = 1

[Command]
name = "up_x"
command = /$x,U
time = 1

[Command]
name = "upf_x"
command = /$x,UF
time = 1

[Command]
name = "upb_x"
command = /$x,UB
time = 1

;------------------------------------------------------------------------------
;-| {^P |---------------------------------------------------------------

[Command]
name = "a"
command = a
time = 1

[Command]
name = "b"
command = b
time = 1

[Command]
name = "c"
command = c
time = 1

[Command]
name = "x"
command = x
time = 1

[Command]
name = "y"
command = y
time = 1

[Command]
name = "z"
command = z
time = 1

[Command]
name = "start"
command = s
time = 1

;---------------------------
;ez[h
[Command]
name = "hold_a"
command = /a

[Command]
name = "hold_b"
command = /b

[Command]
name = "hold_c"
command = /c

[Command];ă{^
name = "fly"
command = /x

[Command]
name = "hold_y"
command = /y

[Command]
name = "hold_z"
command = /z

;------------------------------------------------------------------------------
;-| L[ |-----------------------------------------------------------------

[Command]
name = "holdfwd"   ;K{R}h
command = /$F
time = 1

[Command]
name = "holdback"  ;K{R}h
command = /$B
time = 1

[Command]
name = "holdup"    ;K{R}h
command = /$U
time = 1

[Command]
name = "holddown"  ;K{R}h
command = /$D
time = 1

[command]
name="fwd"
command=F
time=1
[command]
name="back"
command=B
time=1
[command]
name="up"
command=U
time=1
[command]
name="down"
command=D
time=1

[Command]
name = "AI0"
command = a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a
time = 0
[Command]
name = "AI1"
command = b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b
time = 0
[Command]
name = "AI2"
command = c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c
time = 0
[Command]
name = "AI3"
command = x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x
time = 0
[Command]
name = "AI4"
command = y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y
time = 0
[Command]
name = "AI5"
command = z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z
time = 0
[Command]
name = "AI6"
command = s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s
time = 0
[Command]
name = "AI7"
command = F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F
time = 0
[Command]
name = "AI8"
command = D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D
time = 0
[Command]
name = "AI9"
command = B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B
time = 0
[Command]
name = "AI10"
command = U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U
time = 0
[Command]
name = "AI11"
command = a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a
time = 0
[Command]
name = "AI12"
command = c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c
time = 0
[Command]
name = "AI13"
command = x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x
time = 0
[Command]
name = "AI14"
command = y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y
time = 0
[Command]
name = "AI15"
command = z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z
time = 0
[Command]
name = "AI16"
command = s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s
time = 0
[Command]
name = "AI17"
command = a,B,c,x,y,z,s,B,D,F,U,a,b,c,x,y,z,s,s
time = 0
[Command]
name = "AI18"
command = a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a
time = 0
[Command]
name = "AI19"
command = b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b,b
time = 0
[Command]
name = "AI20"
command = c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c
time = 0
[Command]
name = "AI21"
command = x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x
time = 0
[Command]
name = "AI22"
command = y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y
time = 0
[Command]
name = "AI23"
command = z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z
time = 0
[Command]
name = "AI24"
command = s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s
time = 0
[Command]
name = "AI25"
command = F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F,F
time = 0
[Command]
name = "AI26"
command = D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D,D
time = 0
[Command]
name = "AI27"
command = B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B
time = 0
[Command]
name = "AI28"
command = U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U,U
time = 0
[Command]
name = "AI29"
command = a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a
time = 0
[Command]
name = "AI30"
command = c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c,c
time = 0
[Command]
name = "AI31"
command = x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x,x
time = 0
[Command]
name = "AI32"
command = y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y,y
time = 0
[Command]
name = "AI33"
command = z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z
time = 0
[Command]
name = "AI34"
command = s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s,s
time = 0
[Command]
name = "AI35"
command = z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z
time = 0
[Command]
name = "AI36"
command = z,z,z,z,z,z,a,a,a,z,z,z,z,z,z,z,z,z,z
time = 0
[Command]
name = "AI37"
command = z,a,a,a,a,a,a,a,a,a,a,a,a,a,a,a,z,z,z
time = 0
[Command]
name = "AI38"
command = z,z,z,z,z,a,a,a,z,z,z,z,z,a,a,a,z,z,z
time = 0
[Command]
name = "AI39"
command = z,z,z,z,z,a,a,a,z,z,z,z,z,z,a,a,z,z,z
time = 0
[Command]
name = "AI40"
command = z,z,z,z,a,a,a,z,z,z,z,a,z,z,a,a,z,z,z
time = 0
[Command]
name = "AI41"
command = z,z,z,a,z,z,z,z,z,z,z,z,z,a,a,z,z,z,z
time = 0
[Command]
name = "AI42"
command = z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z
time = 0
[Command]
name = "AI43"
command = z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,z,a,a,z
time = 0
[Command]
name = "AI44"
command = z,z,a,a,a,a,z,z,z,z,z,z,z,z,z,a,a,a,z
time = 0
[Command]
name = "AI45"
command = z,z,z,z,z,z,a,a,z,z,z,z,z,a,a,a,a,z,z
time = 0
[Command]
name = "AI46"
command = z,z,z,z,z,z,z,z,a,a,a,a,a,a,z,z,z,z,z
time = 0
[Command]
name = "AI47"
command = z,z,z,a,a,a,a,z,z,z,z,z,z,z,z,z,z,z,z
time = 0
[Command]
name = "AI48"
command = z,z,z,z,z,a,a,a,z,z,z,a,a,a,z,z,a,z,a
time = 0
[Command]
name = "AI49"
command = z,z,z,z,a,a,a,z,z,z,z,z,a,a,a,z,z,z,z
time = 0
[Command]
name = "AI50"
command = z,z,z,a,a,z,z,z,z,z,z,z,z,z,a,a,z,z,z
time = 0
;============================================================================== S
; Xe[gGg[p[giZȂǂo悤ɂ邽߂̏ݒj
;==============================================================================
[Statedef -1] 

;==============================================================================
; R}h[h
;==============================================================================

[State -1, uCyVuV[eBOv]
type = ChangeState
value = 1430
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = command = "214214y"
triggerall = power >= 5000
trigger1 = statetype != A
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger24= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger25= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger26= (stateno =[1100,1101]) && (Time >= 32);BC
trigger27= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger28= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger29= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger30= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger31= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger32= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger33= (stateno =1156) && (var(5) >= 1) && (Time >= 19);ZC
trigger34= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger35= (stateno =1161) && (Time >= 46) && movecontact;C
trigger36= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A

[State -1, ɖusg̎̂Đgv]
type = ChangeState
value = 1345
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = command = "21412y"
triggerall = power >= 2000
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger24= (stateno = 610) && movecontact && (Time >= 14);J6A
trigger25= (stateno = 620) && movecontact && (Time >= 15);J8A
trigger26= (stateno = 700) && (Time >= 18);J5B
trigger27= (stateno = 701) && (Time >= 20);HJ5B
trigger28= (stateno = 710) && (Time >= 29);J6B
trigger29= (stateno = 720) && (Time >= 13);J2B
trigger30= (stateno = 730) && (Time >= 29);J5C
trigger31= (stateno = 740) && (Time >= 21);J6C
trigger32= (stateno = 741) && (Time >= 27);HJ6C
trigger33= (stateno = 750) && (Time >= 27);J2C
trigger34= (stateno = 502) && (Time >= 9);2B2B
trigger35= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger36= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger37= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger38= (stateno =[1100,1101]) && (Time >= 32);BC
trigger39= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger40= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger41= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger42= (stateno =1050) && (Time >= 21);_B
trigger43= (stateno =1051) && (Time >= 26);_C
trigger44= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger45= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger46= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger47= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger48= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger49= (stateno =1161) && (Time >= 46) && movecontact;C
trigger50= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A


[State -1, up[XgoCtFjbNXv]
type = ChangeState
value = 1420
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = command = "236236z"
triggerall = power >= 5000
trigger1 = statetype != A
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger24= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger25= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger26= (stateno =[1100,1101]) && (Time >= 32);BC
trigger27= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger28= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger29= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger30= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger31= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger32= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger33= (stateno =1156) && (var(5) >= 1) && (Time >= 19);ZC
trigger34= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger35= (stateno =1161) && (Time >= 46) && movecontact;C
trigger36= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A


[State -1, utFjbNXĒav]
type = ChangeState
value = 1410
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = command = "236236y"
triggerall = power >= 5000
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger24= (stateno = 610) && movecontact && (Time >= 14);J6A
trigger25= (stateno = 620) && movecontact && (Time >= 15);J8A
trigger26= (stateno = 700) && (Time >= 18);J5B
trigger27= (stateno = 701) && (Time >= 20);HJ5B
trigger28= (stateno = 710) && (Time >= 29);J6B
trigger29= (stateno = 720) && (Time >= 13);J2B
trigger30= (stateno = 730) && (Time >= 29);J5C
trigger31= (stateno = 740) && (Time >= 21);J6C
trigger32= (stateno = 741) && (Time >= 27);HJ6C
trigger33= (stateno = 750) && (Time >= 27);J2C
trigger34= (stateno = 502) && (Time >= 9);2B2B
trigger35= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger36= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger37= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger38= (stateno =[1100,1101]) && (Time >= 32);BC
trigger39= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger40= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger41= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger42= (stateno =1050) && (Time >= 21);_B
trigger43= (stateno =1051) && (Time >= 26);_C
trigger44= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger45= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger46= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger47= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger48= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger49= (stateno =1161) && (Time >= 46) && movecontact;C
trigger50= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A

[State -1, _΁uMh̉΁v]
type = ChangeState
value = 1390
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = command = "2146z"
triggerall = power >= 4000
trigger1 = statetype != A
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger24= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger25= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger26= (stateno =[1100,1101]) && (Time >= 32);BC
trigger27= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger28= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger29= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger30= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger31= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger32= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger33= (stateno =1156) && (var(5) >= 1) && (Time >= 19);ZC
trigger34= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger35= (stateno =1161) && (Time >= 46) && movecontact;C
trigger36= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A


[State -1, HuM@-tW}HPCm-v]
type = ChangeState
value = 1380
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = command = "2146y"
triggerall = power >= 4000
trigger1 = statetype != A
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger24= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger25= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger26= (stateno =[1100,1101]) && (Time >= 32);BC
trigger27= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger28= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger29= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger30= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger31= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger32= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger33= (stateno =1156) && (var(5) >= 1) && (Time >= 19);ZC
trigger34= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger35= (stateno =1161) && (Time >= 46) && movecontact;C
trigger36= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A


[State -1, 퐢u{{v]
type = ChangeState
value = 1340
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = command = "2364z"
triggerall = power >= 2000
triggerall = NumHelper(11340) = 0
trigger1 = statetype != A
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger24= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger25= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger26= (stateno =[1100,1101]) && (Time >= 32);BC
trigger27= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger28= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger29= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger30= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger31= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger32= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger33= (stateno =1156) && (var(5) >= 1) && (Time >= 19);ZC
trigger34= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger35= (stateno =1161) && (Time >= 46) && movecontact;C
trigger36= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A

[State -1, 퐢uv]
type = ChangeState
value = 1320
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = command = "2364y"
triggerall = power >= 2000
trigger1 = statetype != A
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger24= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger25= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger26= (stateno =[1100,1101]) && (Time >= 32);BC
trigger27= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger28= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger29= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger30= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger31= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger32= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger33= (stateno =1156) && (var(5) >= 1) && (Time >= 19);ZC
trigger34= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger35= (stateno =1161) && (Time >= 46) && movecontact;C
trigger36= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A

[State -1, su΂̒ -PV-v]
type = ChangeState
value = 1370
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = command = "236z"
triggerall = power >= 3000
trigger1 = statetype != A
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger24= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger25= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger26= (stateno =[1100,1101]) && (Time >= 32);BC
trigger27= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger28= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger29= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger30= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger31= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger32= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger33= (stateno =1156) && (var(5) >= 1) && (Time >= 19);ZC
trigger34= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger35= (stateno =1161) && (Time >= 46) && movecontact;C
trigger36= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A



[State -1, MluTWF}̒v]
type = ChangeState
value = 1360
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = command = "236y"
triggerall = power >= 3000
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger24= (stateno = 610) && movecontact && (Time >= 14);J6A
trigger25= (stateno = 620) && movecontact && (Time >= 15);J8A
trigger26= (stateno = 700) && (Time >= 18);J5B
trigger27= (stateno = 701) && (Time >= 20);HJ5B
trigger28= (stateno = 710) && (Time >= 29);J6B
trigger29= (stateno = 720) && (Time >= 13);J2B
trigger30= (stateno = 730) && (Time >= 29);J5C
trigger31= (stateno = 740) && (Time >= 21);J6C
trigger32= (stateno = 741) && (Time >= 27);HJ6C
trigger33= (stateno = 750) && (Time >= 27);J2C
trigger34= (stateno = 502) && (Time >= 9);2B2B
trigger35= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger36= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger37= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger38= (stateno =[1100,1101]) && (Time >= 32);BC
trigger39= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger40= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger41= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger42= (stateno =1050) && (Time >= 21);_B
trigger43= (stateno =1051) && (Time >= 26);_C
trigger44= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger45= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger46= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger47= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger48= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger49= (stateno =1161) && (Time >= 46) && movecontact;C
trigger50= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A


[State -1, luE[v]
type = ChangeState
value = 1350
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = command = "214z"
triggerall = power >= 3000
trigger1 = statetype != A
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger24= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger25= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger26= (stateno =[1100,1101]) && (Time >= 32);BC
trigger27= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger28= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger29= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger30= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger31= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger32= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger33= (stateno =1156) && (var(5) >= 1) && (Time >= 19);ZC
trigger34= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger35= (stateno =1161) && (Time >= 46) && movecontact;C
trigger36= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A


[State -1, sŁutFjbNX̔v]
type = ChangeState
value = 1330
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = command = "214y"
triggerall = power >= 2000
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger24= (stateno = 610) && movecontact && (Time >= 14);J6A
trigger25= (stateno = 620) && movecontact && (Time >= 15);J8A
trigger26= (stateno = 700) && (Time >= 18);J5B
trigger27= (stateno = 701) && (Time >= 20);HJ5B
trigger28= (stateno = 710) && (Time >= 29);J6B
trigger29= (stateno = 720) && (Time >= 13);J2B
trigger30= (stateno = 730) && (Time >= 29);J5C
trigger31= (stateno = 740) && (Time >= 21);J6C
trigger32= (stateno = 741) && (Time >= 27);HJ6C
trigger33= (stateno = 750) && (Time >= 27);J2C
trigger34= (stateno = 502) && (Time >= 9);2B2B
trigger35= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger36= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger37= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger38= (stateno =[1100,1101]) && (Time >= 32);BC
trigger39= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger40= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger41= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger42= (stateno =1050) && (Time >= 21);_B
trigger43= (stateno =1051) && (Time >= 26);_C
trigger44= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger45= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger46= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger47= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger48= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger49= (stateno =1161) && (Time >= 46) && movecontact;C
trigger50= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A

[State -1, uōߎ@v]
type = ChangeState
value = 1310
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = command = "22z"
triggerall = power >= 1000
triggerall = NumHelper(11310) = 0
triggerall = NumHelper(11311) = 0
triggerall = NumHelper(11312) = 0
triggerall = NumHelper(11313) = 0
trigger1 = statetype != A
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger24= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger25= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger26= (stateno =[1100,1101]) && (Time >= 32);BC
trigger27= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger28= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger29= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger30= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger31= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger32= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger33= (stateno =1156) && (var(5) >= 1) && (Time >= 19);ZC
trigger34= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger35= (stateno =1161) && (Time >= 46) && movecontact;C
trigger36= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A


[State -1, uUNVv]
type = ChangeState
value = 1300
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = command = "22y"
triggerall = power >= 1000
triggerall = var(8) = 0
trigger1 = statetype != A
trigger1 = ctrl || stateno = 100

[State -1, 쌂]
type = ChangeState
value = 1210
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = command = "spell_0a"
triggerall = power >= 1000
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = [120,159]

[State -1, C]
type = ChangeState
value = 1220
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = command = "spell_0b"
triggerall = power >= 1000
trigger1 = statetype != A
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger24= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger25= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger26= (stateno =[1100,1101]) && (Time >= 32);BC
trigger27= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger28= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger29= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger30= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger31= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger32= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger33= (stateno =1156) && (var(5) >= 1) && (Time >= 19);ZC
trigger34= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger35= (stateno =1161) && (Time >= 46) && movecontact;C
trigger36= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A




;----------------------12PKEZLZ-----------------------------------------------------------

[State -1, LZ]
type = ChangeState
value = 2160
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "623b"
triggerall = command = "hold_y"
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZ]
type = ChangeState
value = 2161
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "623c"
triggerall = command = "hold_y"
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZP]
type = ChangeState
value = 2150
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "623b"
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1050) && (Time >= 21);_B
trigger9 = (stateno =1051) && (Time >= 26);_C
trigger10= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger11= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger12= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger13= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger14= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger15= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZP]
type = ChangeState
value = 2155
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "623c"
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1050) && (Time >= 21);_B
trigger9 = (stateno =1051) && (Time >= 26);_C
trigger10= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger11= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger12= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger13= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger14= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger15= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZP]
type = ChangeState
value = 2110
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "22b"
triggerall = command = "hold_y"
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZP]
type = ChangeState
value = 2111
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "22c"
triggerall = command = "hold_y"
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZ]
type = ChangeState
value = 2100
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "22b"
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZ]
type = ChangeState
value = 2101
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "22c"
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZs]
type = ChangeState
value = 2060
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "214b"
triggerall = command = "hold_y"
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZs]
type = ChangeState
value = 2061
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "214c"
triggerall = command = "hold_y"
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZ_]
type = ChangeState
value = 2050
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "214b"
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1050) && (Time >= 21);_B
trigger9 = (stateno =1051) && (Time >= 26);_C
trigger10= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger11= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger12= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger13= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger14= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger15= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZ_]
type = ChangeState
value = 2051
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "214c"
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1050) && (Time >= 21);_B
trigger9 = (stateno =1051) && (Time >= 26);_C
trigger10= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger11= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger12= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger13= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger14= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger15= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZO]
type = ChangeState
value = 2010
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "236b"
triggerall = command = "hold_y"
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZO]
type = ChangeState
value = 2011
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "236c"
triggerall = command = "hold_y"
triggerall = NumHelper(11340)
triggerall = Helper(11340),var(32) <= 600
triggerall = Helper(11340),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZss]
type = ChangeState
value = 2000
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "236b"
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZss]
type = ChangeState
value = 2001
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "236c"
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C
;---------------------------------------------------------------------------------








[State -1, a]
type = ChangeState
value = 1160
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "623b"
triggerall = command = "hold_y"
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C

[State -1, b]
type = ChangeState
value = 1161
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "623c"
triggerall = command = "hold_y"
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C


[State -1, PZa]
type = ChangeState
value = 1150
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "623b"
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C
trigger19= (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger20= (stateno = 610) && movecontact && (Time >= 14);J6A
trigger21= (stateno = 620) && movecontact && (Time >= 15);J8A
trigger22= (stateno = 700) && (Time >= 18);J5B
trigger23= (stateno = 701) && (Time >= 20);HJ5B
trigger24= (stateno = 710) && (Time >= 29);J6B
trigger25= (stateno = 720) && (Time >= 13);J2B
trigger26= (stateno = 730) && (Time >= 29);J5C
trigger27= (stateno = 740) && (Time >= 21);J6C
trigger28= (stateno = 741) && (Time >= 27);HJ6C
trigger29= (stateno = 750) && (Time >= 27);J2C
trigger30= (stateno = 502) && (Time >= 9);2B2B

[State -1, PZb]
type = ChangeState
value = 1155
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "623c"
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C
trigger19= (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger20= (stateno = 610) && movecontact && (Time >= 14);J6A
trigger21= (stateno = 620) && movecontact && (Time >= 15);J8A
trigger22= (stateno = 700) && (Time >= 18);J5B
trigger23= (stateno = 701) && (Time >= 20);HJ5B
trigger24= (stateno = 710) && (Time >= 29);J6B
trigger25= (stateno = 720) && (Time >= 13);J2B
trigger26= (stateno = 730) && (Time >= 29);J5C
trigger27= (stateno = 740) && (Time >= 21);J6C
trigger28= (stateno = 741) && (Time >= 27);HJ6C
trigger29= (stateno = 750) && (Time >= 27);J2C
trigger30= (stateno = 502) && (Time >= 9);2B2B



[State -1, P΂a]
type = ChangeState
value = 1110
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "22b"
triggerall = command = "hold_y"
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C

[State -1,gP΂a]
type = ChangeState
triggerall = var(39) = 0
triggerall = var(40) = 1
trigger1 = stateno = 1110
trigger1 = Time = 7
trigger1 = var(5) >= 7
trigger1 = command = "hold_b"
value = 1112

[State -1, P΂b]
type = ChangeState
value = 1111
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "22c"
triggerall = command = "hold_y"
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C

[State -1,gP΂b]
type = ChangeState
triggerall = var(39) = 0
triggerall = var(40) = 1
trigger1 = stateno = 1111
trigger1 = Time = 7
trigger1 = var(5) >= 7
trigger1 = command = "hold_c"
value = 1113


[State -1, 񐶂̗a]
type = ChangeState
value = 1100
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "22b"
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C


[State -1,g񐶂̗a]
type = ChangeState
triggerall = var(39) = 0
triggerall = var(40) = 1
trigger1 = stateno = 1100
trigger1 = Time = 17
trigger1 = var(5) >= 16
trigger1 = command = "hold_b"
value = 1102

[State -1, 񐶂̗b]
type = ChangeState
value = 1101
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "22c"
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C


[State -1,g񐶂̗b]
type = ChangeState
triggerall = var(39) = 0
triggerall = var(40) = 1
trigger1 = stateno = 1101
trigger1 = Time = 17
trigger1 = var(5) >= 16
trigger1 = command = "hold_c"
value = 1103



[State -1, sa]
type = ChangeState
value = 1060
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "214b"
triggerall = command = "hold_y"
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C

[State -1, sb]
type = ChangeState
value = 1061
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "214c"
triggerall = command = "hold_y"
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C


[State -1, _؂a]
type = ChangeState
value = 1050
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "214b"
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C
trigger19= (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger20= (stateno = 610) && movecontact && (Time >= 14);J6A
trigger21= (stateno = 620) && movecontact && (Time >= 15);J8A
trigger22= (stateno = 700) && (Time >= 18);J5B
trigger23= (stateno = 701) && (Time >= 20);HJ5B
trigger24= (stateno = 710) && (Time >= 29);J6B
trigger25= (stateno = 720) && (Time >= 13);J2B
trigger26= (stateno = 730) && (Time >= 29);J5C
trigger27= (stateno = 740) && (Time >= 21);J6C
trigger28= (stateno = 741) && (Time >= 27);HJ6C
trigger29= (stateno = 750) && (Time >= 27);J2C
trigger30= (stateno = 502) && (Time >= 9);2B2B

[State -1, _؂b]
type = ChangeState
value = 1051
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "214c"
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C
trigger19= (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger20= (stateno = 610) && movecontact && (Time >= 14);J6A
trigger21= (stateno = 620) && movecontact && (Time >= 15);J8A
trigger22= (stateno = 700) && (Time >= 18);J5B
trigger23= (stateno = 701) && (Time >= 20);HJ5B
trigger24= (stateno = 710) && (Time >= 29);J6B
trigger25= (stateno = 720) && (Time >= 13);J2B
trigger26= (stateno = 730) && (Time >= 29);J5C
trigger27= (stateno = 740) && (Time >= 21);J6C
trigger28= (stateno = 741) && (Time >= 27);HJ6C
trigger29= (stateno = 750) && (Time >= 27);J2C
trigger30= (stateno = 502) && (Time >= 9);2B2B


[State -1, O̐^΂a]
type = ChangeState
value = 1010
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "236b"
triggerall = command = "hold_y"
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C

[State -1, O̐^΂b]
type = ChangeState
value = 1011
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "236c"
triggerall = command = "hold_y"
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C

[State -1, ss̉EA˂a]
type = ChangeState
value = 1002
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "b"
triggerall = Var(46) > Var(5)
trigger1 = (stateno = [1000,1001]) && (Time = [18,42])
trigger2 = (stateno = [1002,1003]) && (Time = [14,38])

[State -1, ss̉EA˂b]
type = ChangeState
value = 1003
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "c"
triggerall = Var(46) > Var(5)
trigger1 = (stateno = [1000,1001]) && (Time = [18,42])
trigger2 = (stateno = [1002,1003]) && (Time = [14,38])

[State -1, ss̉EA˂aLv4]
type = ChangeState
value = 1002
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "b"
triggerall = Var(46) = 4
triggerall = Var(46)*2 > Var(5)
trigger1 = (stateno = [1000,1001]) && (Time = [18,42])
trigger2 = (stateno = [1002,1003]) && (Time = [14,38])

[State -1, ss̉EA˂bLv4]
type = ChangeState
value = 1003
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "c"
triggerall = Var(46) = 4
triggerall = Var(46)*2 > Var(5)
trigger1 = (stateno = [1000,1001]) && (Time = [18,42])
trigger2 = (stateno = [1002,1003]) && (Time = [14,38])

[State -1, ss̉a]
type = ChangeState
value = 1000
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "236b"
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C

[State -1, ss̉b]
type = ChangeState
value = 1001
triggerall = var(39) = 0
triggerall = var(40) = 1
triggerall = var(2) >= 25
triggerall = command = "236c"
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C


[State -1, XLxAbv];fbLȂ
type = ChangeState
value = 196
triggerall = command = "start"
triggerall = var(40) = 1
triggerall = var(46) < 4
triggerall = var(47) < 4
triggerall = var(48) < 4
triggerall = var(49) < 4
triggerall = power >= 3000
trigger1 = statetype != A
trigger1 = ctrl

;==============================================================================
; XyJ[hZ
;==============================================================================


[State -1, uCyVuV[eBOv]
type = ChangeState
value = 1430
triggerall = var(39) = 0
triggerall = var(40) = 0
triggerall = command = "card_use"
triggerall = power >= 5000
triggerall = var(54) = 29
trigger1 = statetype != A
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger24= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger25= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger26= (stateno =[1100,1101]) && (Time >= 32);BC
trigger27= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger28= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger29= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger30= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger31= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger32= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger33= (stateno =1156) && (var(5) >= 1) && (Time >= 19);ZC
trigger34= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger35= (stateno =1161) && (Time >= 46) && movecontact;C
trigger36= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A

[State -1, up[XgoCtFjbNXv]
type = ChangeState
value = 1420
triggerall = var(39) = 0
triggerall = var(40) = 0
triggerall = command = "card_use"
triggerall = power >= 5000
triggerall = var(54) = 28
trigger1 = statetype != A
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger24= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger25= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger26= (stateno =[1100,1101]) && (Time >= 32);BC
trigger27= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger28= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger29= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger30= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger31= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger32= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger33= (stateno =1156) && (var(5) >= 1) && (Time >= 19);ZC
trigger34= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger35= (stateno =1161) && (Time >= 46) && movecontact;C
trigger36= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A

[State -1, utFjbNXĒav]
type = ChangeState
value = 1410
triggerall = var(39) = 0
triggerall = var(40) = 0
triggerall = command = "card_use"
triggerall = power >= 5000
triggerall = var(54) = 27
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger24= (stateno = 610) && movecontact && (Time >= 14);J6A
trigger25= (stateno = 620) && movecontact && (Time >= 15);J8A
trigger26= (stateno = 700) && (Time >= 18);J5B
trigger27= (stateno = 701) && (Time >= 20);HJ5B
trigger28= (stateno = 710) && (Time >= 29);J6B
trigger29= (stateno = 720) && (Time >= 13);J2B
trigger30= (stateno = 730) && (Time >= 29);J5C
trigger31= (stateno = 740) && (Time >= 21);J6C
trigger32= (stateno = 741) && (Time >= 27);HJ6C
trigger33= (stateno = 750) && (Time >= 27);J2C
trigger34= (stateno = 502) && (Time >= 9);2B2B
trigger35= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger36= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger37= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger38= (stateno =[1100,1101]) && (Time >= 32);BC
trigger39= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger40= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger41= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger42= (stateno =1050) && (Time >= 21);_B
trigger43= (stateno =1051) && (Time >= 26);_C
trigger44= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger45= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger46= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger47= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger48= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger49= (stateno =1161) && (Time >= 46) && movecontact;C
trigger50= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A

[State -1, _΁uMh̉΁v]
type = ChangeState
value = 1390
triggerall = var(39) = 0
triggerall = var(40) = 0
triggerall = command = "card_use"
triggerall = power >= 4000
triggerall = var(54) = 25
trigger1 = statetype != A
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger24= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger25= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger26= (stateno =[1100,1101]) && (Time >= 32);BC
trigger27= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger28= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger29= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger30= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger31= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger32= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger33= (stateno =1156) && (var(5) >= 1) && (Time >= 19);ZC
trigger34= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger35= (stateno =1161) && (Time >= 46) && movecontact;C
trigger36= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A


[State -1, HuM@-tW}HPCm-v]
type = ChangeState
value = 1380
triggerall = var(39) = 0
triggerall = var(40) = 0
triggerall = command = "card_use"
triggerall = power >= 4000
triggerall = var(54) = 24
trigger1 = statetype != A
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger24= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger25= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger26= (stateno =[1100,1101]) && (Time >= 32);BC
trigger27= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger28= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger29= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger30= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger31= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger32= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger33= (stateno =1156) && (var(5) >= 1) && (Time >= 19);ZC
trigger34= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger35= (stateno =1161) && (Time >= 46) && movecontact;C
trigger36= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A


[State -1, su΂̒ -PV-v]
type = ChangeState
value = 1370
triggerall = var(39) = 0
triggerall = var(40) = 0
triggerall = command = "card_use"
triggerall = power >= 3000
triggerall = var(54) = 23
trigger1 = statetype != A
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger24= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger25= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger26= (stateno =[1100,1101]) && (Time >= 32);BC
trigger27= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger28= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger29= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger30= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger31= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger32= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger33= (stateno =1156) && (var(5) >= 1) && (Time >= 19);ZC
trigger34= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger35= (stateno =1161) && (Time >= 46) && movecontact;C
trigger36= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A



[State -1, MluTWF}̒v]
type = ChangeState
value = 1360
triggerall = var(39) = 0
triggerall = var(40) = 0
triggerall = command = "card_use"
triggerall = power >= 3000
triggerall = var(54) = 22
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger24= (stateno = 610) && movecontact && (Time >= 14);J6A
trigger25= (stateno = 620) && movecontact && (Time >= 15);J8A
trigger26= (stateno = 700) && (Time >= 18);J5B
trigger27= (stateno = 701) && (Time >= 20);HJ5B
trigger28= (stateno = 710) && (Time >= 29);J6B
trigger29= (stateno = 720) && (Time >= 13);J2B
trigger30= (stateno = 730) && (Time >= 29);J5C
trigger31= (stateno = 740) && (Time >= 21);J6C
trigger32= (stateno = 741) && (Time >= 27);HJ6C
trigger33= (stateno = 750) && (Time >= 27);J2C
trigger34= (stateno = 502) && (Time >= 9);2B2B
trigger35= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger36= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger37= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger38= (stateno =[1100,1101]) && (Time >= 32);BC
trigger39= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger40= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger41= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger42= (stateno =1050) && (Time >= 21);_B
trigger43= (stateno =1051) && (Time >= 26);_C
trigger44= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger45= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger46= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger47= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger48= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger49= (stateno =1161) && (Time >= 46) && movecontact;C
trigger50= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A


[State -1, luE[v]
type = ChangeState
value = 1350
triggerall = var(39) = 0
triggerall = var(40) = 0
triggerall = command = "card_use"
triggerall = power >= 3000
triggerall = var(54) = 21
trigger1 = statetype != A
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger24= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger25= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger26= (stateno =[1100,1101]) && (Time >= 32);BC
trigger27= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger28= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger29= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger30= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger31= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger32= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger33= (stateno =1156) && (var(5) >= 1) && (Time >= 19);ZC
trigger34= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger35= (stateno =1161) && (Time >= 46) && movecontact;C
trigger36= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A


[State -1, 퐢u{{v]
type = ChangeState
value = 1340
triggerall = var(39) = 0
triggerall = var(40) = 0
triggerall = command = "card_use"
triggerall = power >= 2000
triggerall = var(54) = 20
triggerall = NumHelper(11340) = 0
trigger1 = statetype != A
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger24= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger25= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger26= (stateno =[1100,1101]) && (Time >= 32);BC
trigger27= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger28= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger29= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger30= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger31= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger32= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger33= (stateno =1156) && (var(5) >= 1) && (Time >= 19);ZC
trigger34= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger35= (stateno =1161) && (Time >= 46) && movecontact;C
trigger36= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A

[State -1, 퐢uv]
type = ChangeState
value = 1320
triggerall = var(39) = 0
triggerall = var(40) = 0
triggerall = command = "card_use"
triggerall = power >= 2000
triggerall = var(54) = 18
trigger1 = statetype != A
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger24= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger25= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger26= (stateno =[1100,1101]) && (Time >= 32);BC
trigger27= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger28= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger29= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger30= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger31= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger32= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger33= (stateno =1156) && (var(5) >= 1) && (Time >= 19);ZC
trigger34= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger35= (stateno =1161) && (Time >= 46) && movecontact;C
trigger36= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A

[State -1, ɖusg̎̂Đgv]
type = ChangeState
value = 1345
triggerall = var(39) = 0
triggerall = var(40) = 0
triggerall = command = "card_use"
triggerall = power >= 2000
triggerall = var(54) = 26
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger24= (stateno = 610) && movecontact && (Time >= 14);J6A
trigger25= (stateno = 620) && movecontact && (Time >= 15);J8A
trigger26= (stateno = 700) && (Time >= 18);J5B
trigger27= (stateno = 701) && (Time >= 20);HJ5B
trigger28= (stateno = 710) && (Time >= 29);J6B
trigger29= (stateno = 720) && (Time >= 13);J2B
trigger30= (stateno = 730) && (Time >= 29);J5C
trigger31= (stateno = 740) && (Time >= 21);J6C
trigger32= (stateno = 741) && (Time >= 27);HJ6C
trigger33= (stateno = 750) && (Time >= 27);J2C
trigger34= (stateno = 502) && (Time >= 9);2B2B
trigger35= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger36= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger37= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger38= (stateno =[1100,1101]) && (Time >= 32);BC
trigger39= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger40= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger41= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger42= (stateno =1050) && (Time >= 21);_B
trigger43= (stateno =1051) && (Time >= 26);_C
trigger44= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger45= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger46= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger47= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger48= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger49= (stateno =1161) && (Time >= 46) && movecontact;C
trigger50= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A

[State -1, sŁutFjbNX̔v]
type = ChangeState
value = 1330
triggerall = var(39) = 0
triggerall = var(40) = 0
triggerall = command = "card_use"
triggerall = power >= 2000
triggerall = var(54) = 19
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger24= (stateno = 610) && movecontact && (Time >= 14);J6A
trigger25= (stateno = 620) && movecontact && (Time >= 15);J8A
trigger26= (stateno = 700) && (Time >= 18);J5B
trigger27= (stateno = 701) && (Time >= 20);HJ5B
trigger28= (stateno = 710) && (Time >= 29);J6B
trigger29= (stateno = 720) && (Time >= 13);J2B
trigger30= (stateno = 730) && (Time >= 29);J5C
trigger31= (stateno = 740) && (Time >= 21);J6C
trigger32= (stateno = 741) && (Time >= 27);HJ6C
trigger33= (stateno = 750) && (Time >= 27);J2C
trigger34= (stateno = 502) && (Time >= 9);2B2B
trigger35= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger36= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger37= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger38= (stateno =[1100,1101]) && (Time >= 32);BC
trigger39= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger40= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger41= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger42= (stateno =1050) && (Time >= 21);_B
trigger43= (stateno =1051) && (Time >= 26);_C
trigger44= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger45= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger46= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger47= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger48= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger49= (stateno =1161) && (Time >= 46) && movecontact;C
trigger50= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A

[State -1, uōߎ@v]
type = ChangeState
value = 1310
triggerall = var(39) = 0
triggerall = var(40) = 0
triggerall = command = "card_use"
triggerall = power >= 1000
triggerall = var(54) = 17
triggerall = NumHelper(11310) = 0
triggerall = NumHelper(11311) = 0
triggerall = NumHelper(11312) = 0
triggerall = NumHelper(11313) = 0
trigger1 = statetype != A
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger24= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger25= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger26= (stateno =[1100,1101]) && (Time >= 32);BC
trigger27= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger28= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger29= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger30= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger31= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger32= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger33= (stateno =1156) && (var(5) >= 1) && (Time >= 19);ZC
trigger34= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger35= (stateno =1161) && (Time >= 46) && movecontact;C
trigger36= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A


[State -1, uUNVv]
type = ChangeState
value = 1300
triggerall = var(39) = 0
triggerall = var(40) = 0
triggerall = command = "card_use"
triggerall = power >= 1000
triggerall = var(54) = 16
triggerall = var(8) = 0
trigger1 = statetype != A
trigger1 = ctrl || stateno = 100


[State -1, XLJ[hڔ]
type = ChangeState
value = 1250
triggerall = var(39) = 0
triggerall = var(40) = 0
triggerall = command = "card_use"
triggerall = power >= 1000
triggerall = var(54) = [4,15]
triggerall = command != "holddown"
triggerall = command != "holdfwd"
triggerall = command != "holdup"
triggerall = command != "holdback"
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C


[State -1, XLJ[hڔi󒆁j]
type = ChangeState
value = 1255
triggerall = var(39) = 0
triggerall = var(40) = 0
triggerall = command = "card_use"
triggerall = power >= 1000
triggerall = (var(54) = 7) || (var(54) = 13)
triggerall = command != "holddown"
triggerall = command != "holdfwd"
triggerall = command != "holdup"
triggerall = command != "holdback"
trigger1 = statetype = A
trigger1 = ctrl
trigger2 = (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger3 = (stateno = 610) && movecontact && (Time >= 14);J6A
trigger4 = (stateno = 620) && movecontact && (Time >= 15);J8A
trigger5 = (stateno = 700) && (Time >= 18);J5B
trigger6 = (stateno = 701) && (Time >= 20);HJ5B
trigger7 = (stateno = 710) && (Time >= 29);J6B
trigger8 = (stateno = 720) && (Time >= 13);J2B
trigger9 = (stateno = 730) && (Time >= 29);J5C
trigger10= (stateno = 740) && (Time >= 21);J6C
trigger11= (stateno = 741) && (Time >= 27);HJ6C
trigger12= (stateno = 750) && (Time >= 27);J2C
trigger13= (stateno = 502) && (Time >= 9);2B2B

[State -1, XLJ[h]
type = ChangeState
value = 1200
triggerall = var(39) = 0
triggerall = var(40) = 0
triggerall = command = "card_use"
triggerall = power >= 1000
triggerall = var(54) >= 4
triggerall = var(54) <= 15
triggerall = (command = "holddown") || (command = "holdfwd") || (command = "holdup") || (command = "holdback")
trigger1 = statetype != A
trigger1 = ctrl

[State -1, 쌂]
type = ChangeState
value = 1210
triggerall = var(39) = 0
triggerall = var(40) = 0
triggerall = command = "card_use"
triggerall = power >= 1000
triggerall = var(54) = 0
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = [120,159]


[State -1, C]
type = ChangeState
value = 1220
triggerall = var(39) = 0
triggerall = var(40) = 0
triggerall = command = "card_use"
triggerall = power >= 1000
triggerall = var(54) = 1
trigger1 = statetype != A
trigger1 = ctrl || stateno = 100
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = (stateno = 203) && movecontact && (Time >= 33);AAAA
trigger6 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger7 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger8 = (stateno = 211) && movecontact && (Time >= 23);H6A
trigger9 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger10= (prevstateno = 230) && (stateno = 119) && movecontact && (Time >= 24);DB
trigger11= (stateno = 240) && movecontact && (Time >= 33);DC
trigger12= (stateno = 400) && movecontact && (Time >=  6);2A
trigger13= (stateno = 410) && movecontact && (Time >= 14);3A
trigger14= (stateno = 300) && (Time >= 18);5B
trigger15= (stateno = 301) && (Time >= 20);H5B
trigger16= (stateno = 310) && (Time >= 18);6B
trigger17= (stateno = 311) && (Time >= 20);H6B
trigger18= (stateno = 320) && (Time >= 29);5C
trigger19= (stateno = 330) && (Time >= 21);6C
trigger20= (stateno = 331) && (Time >= 27);H6C
trigger21= (stateno = 500) && (Time >= 13);2B
trigger22= (stateno = 510) && (Time >= 25);2C
trigger23= (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger24= (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger25= (stateno =[1010,1011]) && (Time >= 31);OBC
trigger26= (stateno =[1100,1101]) && (Time >= 32);BC
trigger27= (stateno =[1102,1103]) && (Time >= 29);HBC
trigger28= (stateno =[1110,1111]) && (Time >= 21);PBC
trigger29= (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger30= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger31= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger32= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger33= (stateno =1156) && (var(5) >= 1) && (Time >= 19);ZC
trigger34= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger35= (stateno =1161) && (Time >= 46) && movecontact;C
trigger36= (stateno = 632) && (var(5) >= 1) && (Time >= 10);J2A



;------------------------------------------------------------------------------
;------------------------------------------------------------------------------
;R}hZ
;214:1000-1049
;236:1050-1099
;22 :1100-1149
;623:1150-1199

;----------------------12PKEZLZ-----------------------------------------------------------

[State -1, LZP]
type = ChangeState
value = 2150
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "623b"
triggerall = var(53) = 13
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1050) && (Time >= 21);_B
trigger9 = (stateno =1051) && (Time >= 26);_C
trigger10= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger11= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger12= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger13= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger14= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger15= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZP]
type = ChangeState
value = 2155
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "623c"
triggerall = var(53) = 13
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1050) && (Time >= 21);_B
trigger9 = (stateno =1051) && (Time >= 26);_C
trigger10= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger11= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger12= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger13= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger14= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger15= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZ]
type = ChangeState
value = 2160
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "623b"
triggerall = var(53) = 14
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZ]
type = ChangeState
value = 2161
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "623c"
triggerall = var(53) = 14
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZ]
type = ChangeState
value = 2100
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "22b"
triggerall = var(52) = 10
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZ]
type = ChangeState
value = 2101
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "22c"
triggerall = var(52) = 10
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZP]
type = ChangeState
value = 2110
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "22b"
triggerall = var(52) = 11
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZP]
type = ChangeState
value = 2111
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "22c"
triggerall = var(52) = 11
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZ_]
type = ChangeState
value = 2050
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "214b"
triggerall = var(51) = 7
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1050) && (Time >= 21);_B
trigger9 = (stateno =1051) && (Time >= 26);_C
trigger10= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger11= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger12= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger13= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger14= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger15= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZ_]
type = ChangeState
value = 2051
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "214c"
triggerall = var(51) = 7
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1050) && (Time >= 21);_B
trigger9 = (stateno =1051) && (Time >= 26);_C
trigger10= (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger11= (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger12= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger13= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger14= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger15= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZs]
type = ChangeState
value = 2060
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "214b"
triggerall = var(51) = 8
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZs]
type = ChangeState
value = 2061
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "214c"
triggerall = var(51) = 8
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZss]
type = ChangeState
value = 2000
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "236b"
triggerall = var(50) = 4
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZss]
type = ChangeState
value = 2001
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "236c"
triggerall = var(50) = 4
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZO]
type = ChangeState
value = 2010
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "236b"
triggerall = var(50) = 5
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C

[State -1, LZO]
type = ChangeState
value = 2011
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "236c"
triggerall = var(50) = 5
triggerall = NumHelper(30050)
triggerall = Helper(30050),var(5) = 0
trigger1 = (stateno =[1000,1001]) && (Time >= 25);ssBC
trigger2 = (stateno =[1002,1003]) && (Time >= 21);ssABC
trigger3 = (stateno =[1010,1011]) && (Time >= 31);OBC
trigger4 = (stateno =[1100,1101]) && (Time >= 32);BC
trigger5 = (stateno =[1102,1103]) && (Time >= 29);HBC
trigger6 = (stateno =[1110,1111]) && (Time >= 21);PBC
trigger7 = (stateno =[1112,1113]) && (Time >= 24);HPBC   
trigger8 = (stateno =1060) && movecontact && (Time >= 29-(Var(47)*2));sB
trigger9 = (stateno =1061) && movecontact && (Time >= 41-(Var(47)*2));sC
trigger10= (stateno =1151) && (var(5) >= 1) && (Time >= 9);ZB
trigger11= (stateno =1156) && (var(5) >= 1) && (Time >= 26);ZC
trigger12= (stateno =1160) && (Time >= 31) && movecontact;B   
trigger13= (stateno =1161) && (Time >= 46) && movecontact;C
;---------------------------------------------------------------------------------




[State -1, PZa]
type = ChangeState
value = 1150
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "623b"
triggerall = var(53) = 13
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C
trigger19= (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger20= (stateno = 610) && movecontact && (Time >= 14);J6A
trigger21= (stateno = 620) && movecontact && (Time >= 15);J8A
trigger22= (stateno = 700) && (Time >= 18);J5B
trigger23= (stateno = 701) && (Time >= 20);HJ5B
trigger24= (stateno = 710) && (Time >= 29);J6B
trigger25= (stateno = 720) && (Time >= 13);J2B
trigger26= (stateno = 730) && (Time >= 29);J5C
trigger27= (stateno = 740) && (Time >= 21);J6C
trigger28= (stateno = 741) && (Time >= 27);HJ6C
trigger29= (stateno = 750) && (Time >= 27);J2C
trigger30= (stateno = 502) && (Time >= 9);2B2B

[State -1, PZb]
type = ChangeState
value = 1155
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "623c"
triggerall = var(53) = 13
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C
trigger19= (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger20= (stateno = 610) && movecontact && (Time >= 14);J6A
trigger21= (stateno = 620) && movecontact && (Time >= 15);J8A
trigger22= (stateno = 700) && (Time >= 18);J5B
trigger23= (stateno = 701) && (Time >= 20);HJ5B
trigger24= (stateno = 710) && (Time >= 29);J6B
trigger25= (stateno = 720) && (Time >= 13);J2B
trigger26= (stateno = 730) && (Time >= 29);J5C
trigger27= (stateno = 740) && (Time >= 21);J6C
trigger28= (stateno = 741) && (Time >= 27);HJ6C
trigger29= (stateno = 750) && (Time >= 27);J2C
trigger30= (stateno = 502) && (Time >= 9);2B2B

[State -1, 鉜u≏v]
type = ChangeState
value = 1157
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "hold_c"
trigger1 = numtarget
trigger1 = (stateno =1156) && (var(5) >= 1) && (target,GetHitVar(guarded) = 0) && Time = [24,45];ZC

[State -1, a]
type = ChangeState
value = 1160
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "623b"
triggerall = var(53) = 14
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C

[State -1, b]
type = ChangeState
value = 1161
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "623c"
triggerall = var(53) = 14
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C


[State -1, 񐶂̗a]
type = ChangeState
value = 1100
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "22b"
triggerall = var(52) = 10
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C


[State -1,g񐶂̗a]
type = ChangeState
triggerall = var(39) = 0
trigger1 = stateno = 1100
trigger1 = Time = 17
trigger1 = var(5) >= 16
trigger1 = command = "hold_b"
value = 1102

[State -1, 񐶂̗b]
type = ChangeState
value = 1101
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "22c"
triggerall = var(52) = 10
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C


[State -1,g񐶂̗b]
type = ChangeState
triggerall = var(39) = 0
trigger1 = stateno = 1101
trigger1 = Time = 17
trigger1 = var(5) >= 16
trigger1 = command = "hold_c"
value = 1103


[State -1, P΂a]
type = ChangeState
value = 1110
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "22b"
triggerall = var(52) = 11
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C

[State -1,gP΂a]
type = ChangeState
triggerall = var(39) = 0
trigger1 = stateno = 1110
trigger1 = Time = 7
trigger1 = var(5) >= 7
trigger1 = command = "hold_b"
value = 1112

[State -1, P΂b]
type = ChangeState
value = 1111
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "22c"
triggerall = var(52) = 11
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C

[State -1,gP΂b]
type = ChangeState
triggerall = var(39) = 0
trigger1 = stateno = 1111
trigger1 = Time = 7
trigger1 = var(5) >= 7
trigger1 = command = "hold_c"
value = 1113



[State -1, _؂a]
type = ChangeState
value = 1050
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "214b"
triggerall = var(51) = 7
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C
trigger19= (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger20= (stateno = 610) && movecontact && (Time >= 14);J6A
trigger21= (stateno = 620) && movecontact && (Time >= 15);J8A
trigger22= (stateno = 700) && (Time >= 18);J5B
trigger23= (stateno = 701) && (Time >= 20);HJ5B
trigger24= (stateno = 710) && (Time >= 29);J6B
trigger25= (stateno = 720) && (Time >= 13);J2B
trigger26= (stateno = 730) && (Time >= 29);J5C
trigger27= (stateno = 740) && (Time >= 21);J6C
trigger28= (stateno = 741) && (Time >= 27);HJ6C
trigger29= (stateno = 750) && (Time >= 27);J2C
trigger30= (stateno = 502) && (Time >= 9);2B2B

[State -1, _؂b]
type = ChangeState
value = 1051
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "214c"
triggerall = var(51) = 7
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C
trigger19= (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger20= (stateno = 610) && movecontact && (Time >= 14);J6A
trigger21= (stateno = 620) && movecontact && (Time >= 15);J8A
trigger22= (stateno = 700) && (Time >= 18);J5B
trigger23= (stateno = 701) && (Time >= 20);HJ5B
trigger24= (stateno = 710) && (Time >= 29);J6B
trigger25= (stateno = 720) && (Time >= 13);J2B
trigger26= (stateno = 730) && (Time >= 29);J5C
trigger27= (stateno = 740) && (Time >= 21);J6C
trigger28= (stateno = 741) && (Time >= 27);HJ6C
trigger29= (stateno = 750) && (Time >= 27);J2C
trigger30= (stateno = 502) && (Time >= 9);2B2B

[State -1, sa]
type = ChangeState
value = 1060
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "214b"
triggerall = var(51) = 8
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C

[State -1, sb]
type = ChangeState
value = 1061
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "214c"
triggerall = var(51) = 8
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C


[State -1, ss̉EA˂a]
type = ChangeState
value = 1002
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "b"
triggerall = var(50) = 4
triggerall = Var(46) > Var(5)
trigger1 = (stateno = [1000,1001]) && (Time = [18,42])
trigger2 = (stateno = [1002,1003]) && (Time = [14,38])

[State -1, ss̉EA˂aLv4]
type = ChangeState
value = 1002
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "b"
triggerall = var(50) = 4
triggerall = Var(46) = 4
triggerall = Var(46)*2 > Var(5)
trigger1 = (stateno = [1000,1001]) && (Time = [18,42])
trigger2 = (stateno = [1002,1003]) && (Time = [14,38])

[State -1, ss̉EA˂b]
type = ChangeState
value = 1003
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "c"
triggerall = var(50) = 4
triggerall = Var(46) > Var(5)
trigger1 = (stateno = [1000,1001]) && (Time = [18,42])
trigger2 = (stateno = [1002,1003]) && (Time = [14,38])

[State -1, ss̉EA˂bLv4]
type = ChangeState
value = 1003
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "c"
triggerall = var(50) = 4
triggerall = Var(46) = 4
triggerall = Var(46)*2 > Var(5)
trigger1 = (stateno = [1000,1001]) && (Time = [18,42])
trigger2 = (stateno = [1002,1003]) && (Time = [14,38])


[State -1, ss̉a]
type = ChangeState
value = 1000
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "236b"
triggerall = var(50) = 4
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C

[State -1, ss̉b]
type = ChangeState
value = 1001
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "236c"
triggerall = var(50) = 4
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C


[State -1, O̐^΂a]
type = ChangeState
value = 1010
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "236b"
triggerall = var(50) = 5
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C

[State -1, O̐^΂b]
type = ChangeState
value = 1011
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "236c"
triggerall = var(50) = 5
trigger1 = statetype != A
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = (stateno = 202) && movecontact && (Time >= 20);AAA
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger6 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger7 = (stateno = 220) && movecontact && (Time >= 14);DA
trigger8 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger9 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger10= (stateno = 300) && (Time >= 18);5B
trigger11= (stateno = 301) && (Time >= 20);H5B
trigger12= (stateno = 310) && (Time >= 18);6B
trigger13= (stateno = 311) && (Time >= 20);H6B
trigger14= (stateno = 320) && (Time >= 29);5C
trigger15= (stateno = 330) && (Time >= 21);6C
trigger16= (stateno = 331) && (Time >= 29);H6C
trigger17= (stateno = 500) && (Time >= 13);2B
trigger18= (stateno = 510) && (Time >= 25);2C


;==============================================================================
; ړ֘A
;==============================================================================


[State -1, ]
type = ChangeState
value = 100
triggerall = var(39) = 0
triggerall = statetype = S
triggerall = ctrl
trigger1 = command = "FF"
trigger2 = command = "fly"
trigger2 = command = "holdfwd"
trigger2 = command != "holdup"
trigger2 = command != "holddown"
trigger2 = stateno != 100


[State -1, obNXebv]
type = ChangeState
value = 105
triggerall = var(39) = 0
triggerall = statetype = S
triggerall = ctrl
trigger1 = command = "BB"
trigger2 = command = "fly"
trigger2 = command = "holdback"
trigger2 = command != "holdup"

[State -1, obNXebvLZ]
type = ChangeState
value = 105
triggerall = var(39) = 0
triggerall = statetype = S
triggerall = command = "BB"
trigger1 = (stateno = 300) && (Time >= 23);m5B
trigger2 = (stateno = 301) && (Time >= 25);mH5B
trigger3 = (stateno = 310) && (Time >= 23);m6B
trigger4 = (stateno = 311) && (Time >= 26);mH6B
trigger5 = (stateno = 320) && (Time >= 40);m5C
trigger6 = (stateno = 330) && (Time >= 27);m6C
trigger7 = (stateno = 331) && (Time >= 33);mH6C
trigger8 = (stateno = 500) && (Time >= 16);m2B
trigger9 = (stateno = 510) && (Time >= 25);m2C
trigger10= (stateno =[1000,1001]) && (Time >= 34);mssBC
trigger11= (stateno =[1002,1003]) && (Time >= 30);mssABC
trigger12= (stateno =[1010,1011]) && (Time >= 42);mOBC
trigger13= (stateno =[1100,1101]) && (Time >= 39);mBC
trigger14= (stateno =[1102,1103]) && (Time >= 34);mHBC
trigger15= (stateno =[1110,1111]) && (Time >= 30);mPBC
trigger16= (stateno =[1112,1113]) && (Time >= 33);mHPBC

[State -1, obNXebvLZ]
type = ChangeState
value = 105
triggerall = var(39) = 0
triggerall = statetype = S
triggerall = command = "fly"
triggerall = command = "holdback"
triggerall = command != "holdup"
trigger1 = (stateno = 300) && (Time >= 23);m5B
trigger2 = (stateno = 301) && (Time >= 25);mH5B
trigger3 = (stateno = 310) && (Time >= 23);m6B
trigger4 = (stateno = 311) && (Time >= 26);mH6B
trigger5 = (stateno = 320) && (Time >= 40);m5C
trigger6 = (stateno = 330) && (Time >= 27);m6C
trigger7 = (stateno = 331) && (Time >= 33);mH6C
trigger8 = (stateno = 500) && (Time >= 16);m2B
trigger9 = (stateno = 510) && (Time >= 25);m2C
trigger10= (stateno =[1000,1001]) && (Time >= 34);mssBC
trigger11= (stateno =[1002,1003]) && (Time >= 30);mssABC
trigger12= (stateno =[1010,1011]) && (Time >= 42);mOBC
trigger13= (stateno =[1100,1101]) && (Time >= 39);mBC
trigger14= (stateno =[1102,1103]) && (Time >= 34);mHBC
trigger15= (stateno =[1110,1111]) && (Time >= 30);mPBC
trigger16= (stateno =[1112,1113]) && (Time >= 33);mHPBC

[State -1, 󒆑O]
type = ChangeState
value = 110
triggerall = var(39) = 0
triggerall = command = "FF"
triggerall = var(0) < 2
trigger1 = ctrl
trigger1 = statetype = A
trigger2 = (stateno = 700) && (Time >= 23);mJ5B  -------ȉ󒆎ˌ-------
trigger3 = (stateno = 701) && (Time >= 25);mHJ5B
trigger4 = (stateno = 710) && (Time >= 36);mJ6B
trigger5 = (stateno = 720) && (Time >= 16);mJ2B
trigger6 = (stateno = 730) && (Time >= 40);mJ5C
trigger7 = (stateno = 740) && (Time >= 27);mJ6C
trigger8 = (stateno = 741) && (Time >= 33);mHJ6C
trigger9 = (stateno = 750) && (Time >= 35);mJ2C
trigger10= (stateno = 502) && (Time >= 16);m2B2B
trigger11= (stateno =1050) && (Time >= 32);m_B
trigger12= (stateno =1051) && (Time >= 39);m_C

[State -1, 󒆌]
type = ChangeState
value = 115
triggerall = var(39) = 0
triggerall = command = "BB"
triggerall = var(0) < 2
trigger1 = ctrl
trigger1 = statetype = A
trigger2 = (stateno = 700) && (Time >= 23);mJ5B  -------ȉ󒆎ˌ-------
trigger3 = (stateno = 701) && (Time >= 25);mHJ5B
trigger4 = (stateno = 710) && (Time >= 36);mJ6B
trigger5 = (stateno = 720) && (Time >= 16);mJ2B
trigger6 = (stateno = 730) && (Time >= 40);mJ5C
trigger7 = (stateno = 740) && (Time >= 27);mJ6C
trigger8 = (stateno = 741) && (Time >= 33);mHJ6C
trigger9 = (stateno = 750) && (Time >= 35);mJ2C
trigger10= (stateno = 502) && (Time >= 16);m2B2B
trigger11= (stateno =1050) && (Time >= 32);m_B
trigger12= (stateno =1051) && (Time >= 39);m_C


[State -1, nCWvOLZ]
type = ChangeState
value = 70
triggerall = var(39) = 0
triggerall = command = "holdup"
triggerall = command = "holdfwd"
triggerall = command != "holdback"
trigger1 = (stateno = 300) && (Time >= 23);m5B
trigger2 = (stateno = 301) && (Time >= 25);mH5B
trigger3 = (stateno = 310) && (Time >= 23);m6B
trigger4 = (stateno = 311) && (Time >= 26);mH6B
trigger5 = (stateno = 320) && (Time >= 40);m5C
trigger6 = (stateno = 330) && (Time >= 27);m6C
trigger7 = (stateno = 331) && (Time >= 33);mH6C
trigger8 = (stateno = 500) && (Time >= 16);m2B
trigger9 = (stateno = 510) && (Time >= 25);m2C
trigger10= (stateno =[1000,1001]) && (Time >= 34);mssBC
trigger11= (stateno =[1002,1003]) && (Time >= 30);mssABC
trigger12= (stateno =[1010,1011]) && (Time >= 42);mOBC
trigger13= (stateno =[1100,1101]) && (Time >= 39);mBC
trigger14= (stateno =[1102,1103]) && (Time >= 34);mHBC
trigger15= (stateno =[1110,1111]) && (Time >= 30);mPBC
trigger16= (stateno =[1112,1113]) && (Time >= 33);mHPBC



[State -1, nCWvLZ]
type = ChangeState
value = 80
triggerall = var(39) = 0
triggerall = command = "holdup"
triggerall = command != "holdfwd"
triggerall = command = "holdback"
trigger1 = (stateno = 300) && (Time >= 23);m5B
trigger2 = (stateno = 301) && (Time >= 25);mH5B
trigger3 = (stateno = 310) && (Time >= 23);m6B
trigger4 = (stateno = 311) && (Time >= 26);mH6B
trigger5 = (stateno = 320) && (Time >= 40);m5C
trigger6 = (stateno = 330) && (Time >= 27);m6C
trigger7 = (stateno = 331) && (Time >= 33);mH6C
trigger8 = (stateno = 500) && (Time >= 16);m2B
trigger9 = (stateno = 510) && (Time >= 25);m2C
trigger10= (stateno =[1000,1001]) && (Time >= 34);mssBC
trigger11= (stateno =[1002,1003]) && (Time >= 30);mssABC
trigger12= (stateno =[1010,1011]) && (Time >= 42);mOBC
trigger13= (stateno =[1100,1101]) && (Time >= 39);mBC
trigger14= (stateno =[1102,1103]) && (Time >= 34);mHBC
trigger15= (stateno =[1110,1111]) && (Time >= 30);mPBC
trigger16= (stateno =[1112,1113]) && (Time >= 33);mHPBC



[State -1, nCWvLZ]
type = ChangeState
value = 60
triggerall = var(39) = 0
triggerall = command = "holdup"
triggerall = command != "holdfwd"
triggerall = command != "holdback"
trigger1 = (stateno = 300) && (Time >= 23);m5B
trigger2 = (stateno = 301) && (Time >= 25);mH5B
trigger3 = (stateno = 310) && (Time >= 23);m6B
trigger4 = (stateno = 311) && (Time >= 26);mH6B
trigger5 = (stateno = 320) && (Time >= 40);m5C
trigger6 = (stateno = 330) && (Time >= 27);m6C
trigger7 = (stateno = 331) && (Time >= 33);mH6C
trigger8 = (stateno = 500) && (Time >= 16);m2B
trigger9 = (stateno = 510) && (Time >= 25);m2C
trigger10= (stateno =[1000,1001]) && (Time >= 34);mssBC
trigger11= (stateno =[1002,1003]) && (Time >= 30);mssABC
trigger12= (stateno =[1010,1011]) && (Time >= 42);mOBC
trigger13= (stateno =[1100,1101]) && (Time >= 39);mBC
trigger14= (stateno =[1102,1103]) && (Time >= 34);mHBC
trigger15= (stateno =[1110,1111]) && (Time >= 30);mPBC
trigger16= (stateno =[1112,1113]) && (Time >= 33);mHPBC


[State -1, nCWvO];_bVWvƂ͕
type = ChangeState
value = 70
triggerall = var(39) = 0
triggerall = statetype != A
triggerall = ctrl
triggerall = command = "holdfwd"
triggerall = command != "holdback"
trigger1 = command = "DUF"
trigger2 = command = "holdup"
trigger2 = command = "fly"
trigger2 = stateno != 100

[State -1, nCWv]
type = ChangeState
value = 80
triggerall = var(39) = 0
triggerall = statetype != A
triggerall = ctrl
triggerall = command != "holdfwd"
triggerall = command = "holdback"
trigger1 = command = "DUB"
trigger2 = command = "holdup"
trigger2 = command = "fly"


[State -1, nCWv]
type = ChangeState
value = 60
triggerall = var(39) = 0
triggerall = statetype != A
triggerall = ctrl
triggerall = command != "holdfwd"
triggerall = command != "holdback"
trigger1 = command = "DU"
trigger2 = command = "up_x"

;Ăӂ
;statedef117
;n
;F92, UF93, U94, UB95, B96, DB97, D98, DF99

[State -1, F]
type = ChangeState
value = 92
triggerall = var(39) = 0
triggerall = command = "holdfwd"
triggerall = command = "fly"
triggerall = Pos Y < -20
triggerall = command != "holdup"
triggerall = command != "holddown"
triggerall = var(0) < 2
trigger1 = ctrl
trigger1 = statetype = A
trigger2 = (stateno = 700) && (Time >= 23);mJ5B  -------ȉ󒆎ˌ-------
trigger3 = (stateno = 701) && (Time >= 25);mHJ5B
trigger4 = (stateno = 710) && (Time >= 36);mJ6B
trigger5 = (stateno = 720) && (Time >= 16);mJ2B
trigger6 = (stateno = 730) && (Time >= 40);mJ5C
trigger7 = (stateno = 740) && (Time >= 27);mJ6C
trigger8 = (stateno = 741) && (Time >= 33);mHJ6C
trigger9 = (stateno = 750) && (Time >= 35);mJ2C
trigger10= (stateno = 502) && (Time >= 16);m2B2B
trigger11= (stateno =1050) && (Time >= 32);m_B
trigger12= (stateno =1051) && (Time >= 39);m_C

[State -1, UF]
type = ChangeState
value = 93
triggerall = var(39) = 0
triggerall = command = "holdfwd"
triggerall = command = "fly"
triggerall = Pos Y < -20
triggerall = command = "holdup"
triggerall = command != "holddown"
triggerall = var(0) < 2
trigger1 = ctrl
trigger1 = statetype = A
trigger2 = (stateno = 700) && (Time >= 23);mJ5B  -------ȉ󒆎ˌ-------
trigger3 = (stateno = 701) && (Time >= 25);mHJ5B
trigger4 = (stateno = 710) && (Time >= 36);mJ6B
trigger5 = (stateno = 720) && (Time >= 16);mJ2B
trigger6 = (stateno = 730) && (Time >= 40);mJ5C
trigger7 = (stateno = 740) && (Time >= 27);mJ6C
trigger8 = (stateno = 741) && (Time >= 33);mHJ6C
trigger9 = (stateno = 750) && (Time >= 35);mJ2C
trigger10= (stateno = 502) && (Time >= 16);m2B2B
trigger11= (stateno =1050) && (Time >= 32);m_B
trigger12= (stateno =1051) && (Time >= 39);m_C

[State -1, U]
type = ChangeState
value = 94
triggerall = var(39) = 0
triggerall = command != "holdfwd"
triggerall = command != "holdback"
triggerall = command = "fly"
triggerall = Pos Y < -20
triggerall = command = "holdup"
triggerall = command != "holddown"
triggerall = var(0) < 2
trigger1 = ctrl
trigger1 = statetype = A
trigger2 = (stateno = 700) && (Time >= 23);mJ5B  -------ȉ󒆎ˌ-------
trigger3 = (stateno = 701) && (Time >= 25);mHJ5B
trigger4 = (stateno = 710) && (Time >= 36);mJ6B
trigger5 = (stateno = 720) && (Time >= 16);mJ2B
trigger6 = (stateno = 730) && (Time >= 40);mJ5C
trigger7 = (stateno = 740) && (Time >= 27);mJ6C
trigger8 = (stateno = 741) && (Time >= 33);mHJ6C
trigger9 = (stateno = 750) && (Time >= 35);mJ2C
trigger10= (stateno = 502) && (Time >= 16);m2B2B
trigger11= (stateno =1050) && (Time >= 32);m_B
trigger12= (stateno =1051) && (Time >= 39);m_C

[State -1, UB]
type = ChangeState
value = 95
triggerall = var(39) = 0
triggerall = ctrl
triggerall = command = "holdback"
triggerall = command = "fly"
triggerall = Pos Y < -20
triggerall = command = "holdup"
triggerall = command != "holddown"
triggerall = var(0) < 2
trigger1 = ctrl
trigger1 = statetype = A
trigger2 = (stateno = 700) && (Time >= 23);mJ5B  -------ȉ󒆎ˌ-------
trigger3 = (stateno = 701) && (Time >= 25);mHJ5B
trigger4 = (stateno = 710) && (Time >= 36);mJ6B
trigger5 = (stateno = 720) && (Time >= 16);mJ2B
trigger6 = (stateno = 730) && (Time >= 40);mJ5C
trigger7 = (stateno = 740) && (Time >= 27);mJ6C
trigger8 = (stateno = 741) && (Time >= 33);mHJ6C
trigger9 = (stateno = 750) && (Time >= 35);mJ2C
trigger10= (stateno = 502) && (Time >= 16);m2B2B
trigger11= (stateno =1050) && (Time >= 32);m_B
trigger12= (stateno =1051) && (Time >= 39);m_C

[State -1, B]
type = ChangeState
value = 96
triggerall = var(39) = 0
triggerall = command = "holdback"
triggerall = command = "fly"
triggerall = Pos Y < -20
triggerall = command != "holdup"
triggerall = command != "holddown"
triggerall = var(0) < 2
trigger1 = ctrl
trigger1 = statetype = A
trigger2 = (stateno = 700) && (Time >= 23);mJ5B  -------ȉ󒆎ˌ-------
trigger3 = (stateno = 701) && (Time >= 25);mHJ5B
trigger4 = (stateno = 710) && (Time >= 36);mJ6B
trigger5 = (stateno = 720) && (Time >= 16);mJ2B
trigger6 = (stateno = 730) && (Time >= 40);mJ5C
trigger7 = (stateno = 740) && (Time >= 27);mJ6C
trigger8 = (stateno = 741) && (Time >= 33);mHJ6C
trigger9 = (stateno = 750) && (Time >= 35);mJ2C
trigger10= (stateno = 502) && (Time >= 16);m2B2B
trigger11= (stateno =1050) && (Time >= 32);m_B
trigger12= (stateno =1051) && (Time >= 39);m_C

[State -1, DB]
type = ChangeState
value = 97
triggerall = var(39) = 0
triggerall = command = "holdback"
triggerall = command = "fly"
triggerall = Pos Y < -20
triggerall = command != "holdup"
triggerall = command = "holddown"
triggerall = var(0) < 2
trigger1 = ctrl
trigger1 = statetype = A
trigger2 = (stateno = 700) && (Time >= 23);mJ5B  -------ȉ󒆎ˌ-------
trigger3 = (stateno = 701) && (Time >= 25);mHJ5B
trigger4 = (stateno = 710) && (Time >= 36);mJ6B
trigger5 = (stateno = 720) && (Time >= 16);mJ2B
trigger6 = (stateno = 730) && (Time >= 40);mJ5C
trigger7 = (stateno = 740) && (Time >= 27);mJ6C
trigger8 = (stateno = 741) && (Time >= 33);mHJ6C
trigger9 = (stateno = 750) && (Time >= 35);mJ2C
trigger10= (stateno = 502) && (Time >= 16);m2B2B
trigger11= (stateno =1050) && (Time >= 32);m_B
trigger12= (stateno =1051) && (Time >= 39);m_C

[State -1, D]
type = ChangeState
value = 98
triggerall = var(39) = 0
triggerall = command != "holdfwd"
triggerall = command != "holdback"
triggerall = command = "fly"
triggerall = Pos Y < -20
triggerall = command != "holdup"
triggerall = command = "holddown"
triggerall = var(0) < 2
trigger1 = ctrl
trigger1 = statetype = A
trigger2 = (stateno = 700) && (Time >= 23);mJ5B  -------ȉ󒆎ˌ-------
trigger3 = (stateno = 701) && (Time >= 25);mHJ5B
trigger4 = (stateno = 710) && (Time >= 36);mJ6B
trigger5 = (stateno = 720) && (Time >= 16);mJ2B
trigger6 = (stateno = 730) && (Time >= 40);mJ5C
trigger7 = (stateno = 740) && (Time >= 27);mJ6C
trigger8 = (stateno = 741) && (Time >= 33);mHJ6C
trigger9 = (stateno = 750) && (Time >= 35);mJ2C
trigger10= (stateno = 502) && (Time >= 16);m2B2B
trigger11= (stateno =1050) && (Time >= 32);m_B
trigger12= (stateno =1051) && (Time >= 39);m_C

[State -1, DF]
type = ChangeState
value = 99
triggerall = var(39) = 0
triggerall = command = "holdfwd"
triggerall = command = "fly"
triggerall = Pos Y < -20
triggerall = command != "holdup"
triggerall = command = "holddown"
triggerall = var(0) < 2
trigger1 = ctrl
trigger1 = statetype = A
trigger2 = (stateno = 700) && (Time >= 23);mJ5B  -------ȉ󒆎ˌ-------
trigger3 = (stateno = 701) && (Time >= 25);mHJ5B
trigger4 = (stateno = 710) && (Time >= 36);mJ6B
trigger5 = (stateno = 720) && (Time >= 16);mJ2B
trigger6 = (stateno = 730) && (Time >= 40);mJ5C
trigger7 = (stateno = 740) && (Time >= 27);mJ6C
trigger8 = (stateno = 741) && (Time >= 33);mHJ6C
trigger9 = (stateno = 750) && (Time >= 35);mJ2C
trigger10= (stateno = 502) && (Time >= 16);m2B2B
trigger11= (stateno =1050) && (Time >= 32);m_B
trigger12= (stateno =1051) && (Time >= 39);m_C

[State -1, E]
type = ChangeState
value = 89
triggerall = var(39) = 0
triggerall = command = "xx"
triggerall = var(2) >= 125
trigger1 = stateno = [150,155]

;==============================================================================
; ʏUZ
;==============================================================================
[State -1, Oa];D揇ʂ̊֌Włꂾ
type = ChangeState
value = 210
triggerall = var(39) = 0
triggerall = command = "a"
triggerall = command = "holdfwd"
triggerall = command != "holddown"
trigger1 = statetype = S
trigger1 = ctrl
trigger1 = stateno != 100
trigger2 = (stateno = 200) && movecontact;A
trigger3 = (stateno = 201) && movecontact;AA
trigger4 = (stateno = 400) && movecontact && (Time >= 6);2A
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A

[State -1, Oaz[h]
type = ChangeState
triggerall = var(39) = 0
trigger1 = stateno = 210
trigger1 = Time = 11
trigger1 = var(5) >= 11
trigger1 = command = "hold_a"
value = 211


;------------------------------------------------------------------------------
;ʏ펞

[State -1, _bVa];aa
type = ChangeState
value = 220
triggerall = var(39) = 0
triggerall = command = "a"
triggerall = command = "holdfwd"
triggerall = StateType != A
trigger1 = stateno = 100

[State -1, _bVb];i
type = ChangeState
value = 230
triggerall = var(39) = 0
triggerall = command = "b"
triggerall = command = "holdfwd"
triggerall = StateType != A
trigger1 = stateno = 100

[State -1, _bVc];i
type = ChangeState
value = 240
triggerall = var(39) = 0
triggerall = command = "c"
triggerall = command = "holdfwd"
triggerall = StateType != A
trigger1 = stateno = 100

[State -1, AAAA];
type = ChangeState
value = 203
triggerall = var(39) = 0
triggerall = command = "a"
triggerall = command != "holddown"
triggerall = StateType != A
trigger1 = (stateno = 202) && movecontact && (Time = [15,32])

[State -1, AAA];
type = ChangeState
value = 202
triggerall = var(39) = 0
triggerall = command = "a"
triggerall = command != "holddown"
triggerall = command != "holdfwd"
triggerall = StateType != A
trigger1 = (stateno = 201) && movecontact && (Time = [6,14])

[State -1, AA];
type = ChangeState
value = 201
triggerall = var(39) = 0
triggerall = command = "a"
triggerall = command != "holddown"
triggerall = StateType != A
trigger1 = (stateno = 200) && movecontact && (Time = [6,14])

[State -1, ߂`];
type = ChangeState
value = 200
triggerall = var(39) = 0
triggerall = command = "a"
triggerall = command != "holddown"
trigger1 = statetype = S
trigger1 = ctrl
trigger1 = ( abs(p2bodydist x) <= 33 ) || command ="holdback"

[State -1, `];
type = ChangeState
value = 205
triggerall = var(39) = 0
triggerall = command = "a"
triggerall = command != "holddown"
triggerall = command != "holdback"
triggerall = command != "holdfwd"
trigger1 = statetype = S
trigger1 = ctrl
trigger1 = abs(p2bodydist x) > 33

[State -1, Ua]
type = ChangeState
value = 310
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "b"
triggerall = command = "holdfwd"
triggerall = command != "holddown"
trigger1 = statetype = S
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger5 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger6 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger7 = (stateno = 410) && movecontact && (Time >= 14);3A

[State -1, Uaz[h]
type = ChangeState
triggerall = var(39) = 0
trigger1 = stateno = 310
trigger1 = Time = 12
trigger1 = var(5) >= 12
trigger1 = command = "hold_b"
value = 311

[State -1, az[h]
type = ChangeState
triggerall = var(39) = 0
trigger1 = stateno = 300
trigger1 = Time = 12
trigger1 = var(5) >= 12
trigger1 = command = "hold_b"
value = 301

[State -1, Ub]
type = ChangeState
value = 330
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "c"
triggerall = command = "holdfwd"
triggerall = command != "holddown"
trigger1 = statetype = S
trigger1 = stateno != 100
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger5 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger6 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger7 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger8 = (stateno = 300) && (Time >= 18);5B
trigger9 = (stateno = 301) && (Time >= 20);H5B
trigger10= (stateno = 310) && (Time >= 18);6B
trigger11= (stateno = 311) && (Time >= 20);H6B
trigger12= (stateno = 500) && (Time >= 13);2B

[State -1,gUb]
type = ChangeState
triggerall = var(39) = 0
trigger1 = stateno = 330
trigger1 = Time = 15
trigger1 = var(5) >= 15
trigger1 = command = "hold_c"
value = 331

[State -1, Ta]
type = ChangeState
value = 300
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "b"
triggerall = command != "holddown"
trigger1 = statetype = S
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger5 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger6 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger7 = (stateno = 410) && movecontact && (Time >= 14);3A

[State -1, Tb]
type = ChangeState
value = 320
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "c"
triggerall = command != "holddown"
trigger1 = statetype = S
trigger1 = stateno != 100
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger5 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger6 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger7 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger8 = (stateno = 300) && (Time >= 18);5B
trigger9 = (stateno = 301) && (Time >= 20);H5B
trigger10= (stateno = 310) && (Time >= 18);6B
trigger11= (stateno = 311) && (Time >= 20);H6B
trigger12= (stateno = 500) && (Time >= 13);2B

;------------------------------------------------------------------------------

[State -1, DVbt]
type = ChangeState
value = 195
triggerall = command = "start" && !var(39)
triggerall = var(40) = 0
trigger1 = statetype != A
trigger1 = ctrl

;U
;------------------------------------------------------------------------------

[State -1, Q`]
type = ChangeState
value = 400
triggerall = var(39) = 0
triggerall = command = "a"
triggerall = command = "holddown"
triggerall = command != "holdfwd"
trigger1 = statetype = C
trigger1 = ctrl
trigger2 = (stateno = 400) && movecontact

[State -1, R`]
type = ChangeState
value = 410
triggerall = var(39) = 0
triggerall = command = "a"
triggerall = command = "holddown"
triggerall = command = "holdfwd"
trigger1 = statetype = C
trigger1 = ctrl
trigger2 = (stateno = 200) && movecontact;A
trigger3 = (stateno = 201) && movecontact;AA
trigger4 = (stateno = 400) && movecontact && (Time >= 6);2A
trigger5 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A


[State -1, Qah]
type = ChangeState
value = 501
triggerall = var(39) = 0
triggerall = command = "b"
triggerall = command = "holddown"
trigger1 = (stateno = 500) && (Time = [16,36])

[State -1, Qa]
type = ChangeState
value = 500
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "b"
triggerall = command = "holddown"
trigger1 = statetype = C
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger5 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger6 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger7 = (stateno = 410) && movecontact && (Time >= 14);3A

[State -1, Qb]
type = ChangeState
value = 510
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "c"
triggerall = command = "holddown"
trigger1 = statetype = C
trigger1 = ctrl
trigger2 = stateno = 200 && movecontact;A
trigger3 = (stateno = [201,202]) && movecontact;AAA
trigger4 = ((stateno = 205) && moveguarded && (Time >= 22)) || ((stateno = 206) && movecontact && (Time >= 5));A
trigger5 = (stateno = 210) && movecontact && (Time >= 12);6A
trigger6 = (stateno = 400) && movecontact && (Time >=  6);2A
trigger7 = (stateno = 410) && movecontact && (Time >= 14);3A
trigger8 = (stateno = 300) && (Time >= 18);5B
trigger9 = (stateno = 301) && (Time >= 20);H5B
trigger10= (stateno = 310) && (Time >= 18);6B
trigger11= (stateno = 311) && (Time >= 20);H6B
trigger12= (stateno = 500) && (Time >= 13);2B

;------------------------------------------------------------------------------
[State -1, iU`]
type = ChangeState
value = 610
triggerall = var(39) = 0
triggerall = command = "a"
triggerall = command = "holdfwd"
trigger1 = statetype = A
trigger1 = ctrl
trigger2 = (stateno = 600) && movecontact

[State -1, iW`]
type = ChangeState
value = 620
triggerall = var(39) = 0
triggerall = command = "a"
triggerall = command = "holdup"
trigger1 = statetype = A
trigger1 = ctrl
trigger2 = (stateno = 600) && movecontact

[State -1, iQ`]
type = ChangeState
value = 630
triggerall = var(39) = 0
triggerall = command = "a"
triggerall = command = "holddown"
trigger1 = statetype = A
trigger1 = ctrl
trigger2 = (stateno = 600) && movecontact

[State -1, i`]
type = ChangeState
value = 600
triggerall = var(39) = 0
triggerall = command = "a"
triggerall = command != "holddown"
trigger1 = statetype = A
trigger1 = ctrl

[State -1, iQa]
type = ChangeState
value = 720
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "b"
triggerall = command = "holddown"
trigger1 = statetype = A
trigger1 = ctrl
trigger2 = (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger3 = (stateno = 610) && movecontact && (Time >= 14);J6A
trigger4 = (stateno = 620) && movecontact && (Time >= 15);J8A

[State -1, iUa]
type = ChangeState
value = 710
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "b"
triggerall = command = "holdfwd"
triggerall = command != "holddown"
trigger1 = statetype = A
trigger1 = ctrl
trigger2 = (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger3 = (stateno = 610) && movecontact && (Time >= 14);J6A
trigger4 = (stateno = 620) && movecontact && (Time >= 15);J8A

[State -1, bz[h]
type = ChangeState
trigger1 = stateno = 700 && !var(39)
trigger1 = Time = 12
trigger1 = var(5) >= 12
trigger1 = command = "hold_b"
value = 701

[State -1, ia]
type = ChangeState
value = 700
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "b"
trigger1 = statetype = A
trigger1 = ctrl
trigger2 = (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger3 = (stateno = 610) && movecontact && (Time >= 14);J6A
trigger4 = (stateno = 620) && movecontact && (Time >= 15);J8A

[State -1,iUb]
type = ChangeState
value = 740
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "c"
triggerall = command = "holdfwd"
trigger1 = statetype = A
trigger1 = ctrl
trigger2 = (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger3 = (stateno = 610) && movecontact && (Time >= 14);J6A
trigger4 = (stateno = 620) && movecontact && (Time >= 15);J8A
trigger5 = (stateno = 700) && (Time >= 18);J5B
trigger6 = (stateno = 701) && (Time >= 20);HJ5B
trigger7 = (stateno = 710) && (Time >= 29);J6B
trigger8 = (stateno = 720) && (Time >= 13);J2B
trigger9 = (stateno = 502) && (Time >= 9);2B2B

[State -1,giUb]
type = ChangeState
trigger1 = stateno = 740 && !var(39)
trigger1 = Time = 13
trigger1 = var(5) >= 13
trigger1 = command = "hold_c"
value = 741

[State -1, iQb]
type = ChangeState
value = 750
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "c"
triggerall = command = "holddown"
triggerall = command != "holdfwd"
trigger1 = statetype = A
trigger1 = ctrl
trigger2 = (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger3 = (stateno = 610) && movecontact && (Time >= 14);J6A
trigger4 = (stateno = 620) && movecontact && (Time >= 15);J8A
trigger5 = (stateno = 700) && (Time >= 18);J5B
trigger6 = (stateno = 701) && (Time >= 20);HJ5B
trigger7 = (stateno = 710) && (Time >= 29);J6B
trigger8 = (stateno = 720) && (Time >= 13);J2B
trigger9 = (stateno = 502) && (Time >= 9);2B2B

[State -1, ib]
type = ChangeState
value = 730
triggerall = var(39) = 0
triggerall = var(2) >= 25
triggerall = command = "c"
trigger1 = statetype = A
trigger1 = ctrl
trigger2 = (stateno = 600) && movecontact && (Time >=  7);JA  =======ȉ󒆋Z=======
trigger3 = (stateno = 610) && movecontact && (Time >= 14);J6A
trigger4 = (stateno = 620) && movecontact && (Time >= 15);J8A
trigger5 = (stateno = 700) && (Time >= 18);J5B
trigger6 = (stateno = 701) && (Time >= 20);HJ5B
trigger7 = (stateno = 710) && (Time >= 29);J6B
trigger8 = (stateno = 720) && (Time >= 13);J2B
trigger9 = (stateno = 502) && (Time >= 9);2B2B

;------------------------------------------------------------------------------


;------------------------------------------------------------------------------
;------------------------------------------------------------------------------
