module EventCheck (eventResetCheck) where import Graphics.Rendering.OpenGL import Graphics.UI.GLUT import States import VectorMaps import PositionMaps import Control.Applicative import qualified Data.Map as Map ----リセットイベントの条件のチェック eventResetCheck :: MState -> KState -> Bool eventResetCheck mst kst = if (downKey kst) == (Just (Char 'r')) then True else False