charset,Shift_JIS

descript
{
	version,1
}

// J[\
sakura.cursor
{
	mouseup0,Head,system:hand
}

// x[X
surface0-9,11-83
{
	element0,base,surface0.png,0,0

// 蔻
	collisionex0,Head,polygon,106,48,105,98,227,103,225,53
	collisionex1,Leg,polygon,117,286,122,407,201,408,211,296
	collisionex2,Belly,polygon,136,250,129,278,207,283,199,255
	collisionex3,Bust,polygon,143,217,142,238,188,240,188,214
}

// \ݒ
// 
surface0
{
	element1,overlay,surface3000.png,0,0
	element2,overlay,surface1000.png,0,0
}

surface1
{
	element1,overlay,surface4000.png,0,0
	element2,overlay,surface3000.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface2
{
	element1,overlay,surface3001.png,0,0
	element2,overlay,surface1000.png,0,0
}

surface3
{
	element1,overlay,surface4000.png,0,0
	element2,overlay,surface3001.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface4
{
	element1,overlay,surface3002.png,0,0
	element2,overlay,surface1000.png,0,0
}

surface5
{
	element1,overlay,surface3003.png,0,0
	element2,overlay,surface1000.png,0,0
}

surface6
{
	element1,overlay,surface4000.png,0,0
	element2,overlay,surface3003.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface7
{
	element1,overlay,surface3004.png,0,0
	element2,overlay,surface1000.png,0,0
}

surface8
{
	element1,overlay,surface3005.png,0,0
	element2,overlay,surface1000.png,0,0
}

surface9
{
	element1,overlay,surface3000.png,0,0
	element2,overlay,surface1000.png,0,0
}

surface10
{
	element0,base,surface10.png,0,0
}

surface11
{
	element1,overlay,surface4000.png,0,0
	element2,overlay,surface3000.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface12
{
	element1,overlay,surface3001.png,0,0
	element2,overlay,surface1000.png,0,0
}

surface13
{
	element1,overlay,surface4000.png,0,0
	element2,overlay,surface3001.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface14
{
	element1,overlay,surface3002.png,0,0
	element2,overlay,surface1000.png,0,0
}

surface15
{
	element1,overlay,surface3003.png,0,0
	element2,overlay,surface1000.png,0,0
}

surface16
{
	element1,overlay,surface4000.png,0,0
	element2,overlay,surface3003.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface17
{
	element1,overlay,surface3004.png,0,0
	element2,overlay,surface1000.png,0,0
}

surface18
{
	element1,overlay,surface4000.png,0,0
	element2,overlay,surface3004.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface19
{
	element1,overlay,surface3005.png,0,0
	element2,overlay,surface1000.png,0,0
}

surface20
{
	element1,overlay,surface4000.png,0,0
	element2,overlay,surface3005.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface21
{
	element1,overlay,surface3000.png,0,0
	element2,overlay,surface2003.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface22
{
	element1,overlay,surface4000.png,0,0
	element2,overlay,surface3000.png,0,0
	element3,overlay,surface2003.png,0,0
	element4,overlay,surface1000.png,0,0
}

surface23
{
	element1,overlay,surface3001.png,0,0
	element2,overlay,surface2003.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface24
{
	element1,overlay,surface4000.png,0,0
	element2,overlay,surface3001.png,0,0
	element3,overlay,surface2003.png,0,0
	element4,overlay,surface1000.png,0,0
}

surface25
{
	element1,overlay,surface3002.png,0,0
	element2,overlay,surface2003.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface26
{
	element1,overlay,surface4000.png,0,0
	element2,overlay,surface3002.png,0,0
	element3,overlay,surface2003.png,0,0
	element4,overlay,surface1000.png,0,0
}

surface27
{
	element1,overlay,surface3003.png,0,0
	element2,overlay,surface2003.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface28
{
	element1,overlay,surface4000.png,0,0
	element2,overlay,surface3003.png,0,0
	element3,overlay,surface2003.png,0,0
	element4,overlay,surface1000.png,0,0
}

surface29
{
	element1,overlay,surface3004.png,0,0
	element2,overlay,surface2003.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface30
{
	element1,overlay,surface4000.png,0,0
	element2,overlay,surface3004.png,0,0
	element3,overlay,surface2003.png,0,0
	element4,overlay,surface1000.png,0,0
}

surface31
{
	element1,overlay,surface3005.png,0,0
	element2,overlay,surface2003.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface32
{
	element1,overlay,surface4000.png,0,0
	element2,overlay,surface3005.png,0,0
	element3,overlay,surface2003.png,0,0
	element4,overlay,surface1000.png,0,0
}

surface33
{
	element1,overlay,surface3000.png,0,0
	element2,overlay,surface2004.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface34
{
	element1,overlay,surface4000.png,0,0
	element2,overlay,surface3000.png,0,0
	element3,overlay,surface2004.png,0,0
	element4,overlay,surface1000.png,0,0
}

surface35
{
	element1,overlay,surface3001.png,0,0
	element2,overlay,surface2004.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface36
{
	element1,overlay,surface4000.png,0,0
	element2,overlay,surface3001.png,0,0
	element3,overlay,surface2004.png,0,0
	element4,overlay,surface1000.png,0,0
}

surface37
{
	element1,overlay,surface3000.png,0,0
	element2,overlay,surface2005.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface38
{
	element1,overlay,surface4000.png,0,0
	element2,overlay,surface3000.png,0,0
	element3,overlay,surface2005.png,0,0
	element4,overlay,surface1000.png,0,0
}

surface39
{
	element1,overlay,surface3001.png,0,0
	element2,overlay,surface2005.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface40
{
	element1,overlay,surface4000.png,0,0
	element2,overlay,surface3001.png,0,0
	element3,overlay,surface2005.png,0,0
	element4,overlay,surface1000.png,0,0
}

surface41
{
	element1,overlay,surface3002.png,0,0
	element2,overlay,surface2005.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface42
{
	element1,overlay,surface4000.png,0,0
	element2,overlay,surface3002.png,0,0
	element3,overlay,surface2005.png,0,0
	element4,overlay,surface1000.png,0,0
}

surface43
{
	element1,overlay,surface3003.png,0,0
	element2,overlay,surface2005.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface44
{
	element1,overlay,surface4000.png,0,0
	element2,overlay,surface3003.png,0,0
	element3,overlay,surface2005.png,0,0
	element4,overlay,surface1000.png,0,0
}

surface45
{
	element1,overlay,surface3005.png,0,0
	element2,overlay,surface2005.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface46
{
	element1,overlay,surface4000.png,0,0
	element2,overlay,surface3005.png,0,0
	element3,overlay,surface2005.png,0,0
	element4,overlay,surface1000.png,0,0
}

surface47
{
	element1,overlay,surface3002.png,0,0
	element2,overlay,surface2006.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface48
{
	element1,overlay,surface3003.png,0,0
	element2,overlay,surface2006.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface49
{
	element1,overlay,surface3005.png,0,0
	element2,overlay,surface2006.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface50
{
	element1,overlay,surface3005.png,0,0
	element2,overlay,surface2007.png,0,0
	element3,overlay,surface1000.png,0,0
}

surface51
{
	element1,overlay,surface3000.png,0,0
	element2,overlay,surface1001.png,0,0
}

surface52
{
	element1,overlay,surface3001.png,0,0
	element2,overlay,surface1001.png,0,0
}
surface53
{
	element1,overlay,surface3002.png,0,0
	element2,overlay,surface1001.png,0,0
}

surface54
{
	element1,overlay,surface3003.png,0,0
	element2,overlay,surface1001.png,0,0
}

surface55
{
	element1,overlay,surface3005.png,0,0
	element2,overlay,surface1001.png,0,0
}

surface56
{
	element1,overlay,surface3000.png,0,0
	element2,overlay,surface2003.png,0,0
	element3,overlay,surface1001.png,0,0
}

surface57
{
	element1,overlay,surface3001.png,0,0
	element2,overlay,surface2003.png,0,0
	element3,overlay,surface1001.png,0,0
}

surface58
{
	element1,overlay,surface3002.png,0,0
	element2,overlay,surface2003.png,0,0
	element3,overlay,surface1001.png,0,0
}

surface59
{
	element1,overlay,surface3004.png,0,0
	element2,overlay,surface2003.png,0,0
	element3,overlay,surface1001.png,0,0
}

surface60
{
	element1,overlay,surface3005.png,0,0
	element2,overlay,surface2003.png,0,0
	element3,overlay,surface1001.png,0,0
}

surface61
{
	element1,overlay,surface3002.png,0,0
	element2,overlay,surface2005.png,0,0
	element3,overlay,surface1001.png,0,0
}

surface62
{
	element1,overlay,surface3000.png,0,0
	element2,overlay,surface1002.png,0,0
}

surface63
{
	element1,overlay,surface3001.png,0,0
	element2,overlay,surface1002.png,0,0
}

surface64
{
	element1,overlay,surface3002.png,0,0
	element2,overlay,surface1002.png,0,0
}

surface65
{
	element1,overlay,surface3004.png,0,0
	element2,overlay,surface1002.png,0,0
}

surface66
{
	element1,overlay,surface3005.png,0,0
	element2,overlay,surface1002.png,0,0
}

surface67
{
	element1,overlay,surface3000.png,0,0
	element2,overlay,surface1002.png,0,0
}

surface68
{
	element1,overlay,surface3001.png,0,0
	element2,overlay,surface1002.png,0,0
}

surface69
{
	element1,overlay,surface3002.png,0,0
	element2,overlay,surface1002.png,0,0
}

surface70
{
	element1,overlay,surface3000.png,0,0
	element2,overlay,surface2003.png,0,0
	element3,overlay,surface1002.png,0,0
}

surface71
{
	element1,overlay,surface3001.png,0,0
	element2,overlay,surface2003.png,0,0
	element3,overlay,surface1002.png,0,0
}

surface72
{

	element1,overlay,surface3002.png,0,0
	element2,overlay,surface2003.png,0,0
	element3,overlay,surface1002.png,0,0
}

surface73
{
	element1,overlay,surface3000.png,0,0
	element2,overlay,surface2004.png,0,0
	element3,overlay,surface1002.png,0,0
}

surface74
{
	element1,overlay,surface3001.png,0,0
	element2,overlay,surface2004.png,0,0
	element3,overlay,surface1002.png,0,0
}

surface75
{
	element1,overlay,surface3001.png,0,0
	element2,overlay,surface2005.png,0,0
	element3,overlay,surface1002.png,0,0
}

surface76
{
	element1,overlay,surface3002.png,0,0
	element2,overlay,surface2006.png,0,0
	element3,overlay,surface1002.png,0,0
}

surface77
{
	element1,overlay,surface3003.png,0,0
	element2,overlay,surface2006.png,0,0
	element3,overlay,surface1002.png,0,0
}

surface78
{
	element1,overlay,surface3005.png,0,0
	element2,overlay,surface2006.png,0,0
	element3,overlay,surface1002.png,0,0
}

surface79
{
	element1,overlay,surface3005.png,0,0
	element2,overlay,surface2007.png,0,0
	element3,overlay,surface1002.png,0,0
}

surface80
{
	element1,overlay,surface3002.png,0,0
	element2,overlay,surface2008.png,0,0
	element3,overlay,surface1001.png,0,0
}

surface81
{
	element1,overlay,surface3004.png,0,0
	element2,overlay,surface2008.png,0,0
	element3,overlay,surface1001.png,0,0
}

surface82
{
	element1,overlay,surface3005.png,0,0
	element2,overlay,surface2008.png,0,0
	element3,overlay,surface1001.png,0,0
}

surface83
{
	element1,overlay,surface3004.png,0,0
	element2,overlay,surface2009.png,0,0
	element3,overlay,surface1001.png,0,0
}

surface9000
{
	element0,overlay,surface9000.png,0,0
}

// Aj[Vݒ

// uʏ
surface0-8,51-55,62-66
{
	animation0.interval,runonce+random,3
	animation0.pattern0,overlay,2000,0,0,0
	animation0.pattern1,overlay,2003,50,0,0
	animation0.pattern2,overlay,2002,50,0,0
	animation0.pattern3,overlay,2001,50,0,0
	animation0.pattern4,overlay,2000,80,0,0
	animation0.pattern5,overlay,2003,50,0,0
	animation0.pattern6,overlay,2002,50,0,0
	animation0.pattern7,overlay,2001,50,0,0
	animation0.pattern8,overlay,2000,50,0,0
}
//uWg
surface9,11-20,67-69
{
	animation0.interval,runonce+random,3
	animation0.pattern0,overlay,2001,0,0,0
	animation0.pattern1,overlay,2003,50,0,0
	animation0.pattern2,overlay,2002,50,0,0
	animation0.pattern3,overlay,2001,80,0,0
	animation0.pattern4,overlay,2003,50,0,0
	animation0.pattern5,overlay,2002,50,0,0
	animation0.pattern6,overlay,2001,50,0,0
}


// ւ
surface0-9,11-83
{
//
	animation100.interval,bind
	animation100.pattern0,overlay,5000,0,0,0
	animation100.collisionex0,Hair,polygon,119,69,76,65,9,281,28,328,77,324,88,297,70,279,92,263,118,212,110,185,97,142,105,101
	animation100.collisionex1,Hair,polygon,214,69,224,89,240,138,240,149,259,188,266,217,258,248,262,266,256,314,280,326,332,298,349,226,286,133,251,60
	animation101.interval,bind
	animation101.pattern0,overlay,5001,0,0,0
	animation101.collisionex0,Hair,polygon,214,69,224,89,240,138,240,149,259,188,266,217,258,248,262,266,256,314,280,326,332,298,349,226,286,133,251,60
	animation102.interval,bind
	animation102.pattern0,overlay,5002,0,0,0
	animation102.collisionex0,Hair,polygon,198,66,174,63,145,61,151,41,184,41
	animation102.collisionex1,Hair,polygon,232,176,218,186,207,196,200,199,201,217,212,226,224,217,231,203,236,204,244,205,249,203,256,208,255,211,247,222,233,235,223,245,208,248,199,244,195,261,201,266,205,281,233,298,269,279,265,216,271,203
	animation103.interval,bind
	animation103.pattern0,overlay,5003,0,0,0
	animation103.collisionex0,Hair,polygon,155,202,152,198,96,176,93,204,91,242,85,265,68,318,64,353,87,373,109,378,132,369,130,328,128,298,134,271,148,245,142,246,129,260,121,271,114,280,109,294,103,288,82,288,84,283,100,276,125,241,139,218
	animation103.collisionex1,Hair,polygon,156,376,155,353,160,322,164,299,173,339,175,369,175,371
	animation103.collisionex2,Hair,polygon,227,176,198,190,174,197,175,205,192,212,205,223,213,231,225,214,235,201,253,203,255,214,245,224,224,240,211,248,191,234,186,250,200,279,202,294,195,368,202,377,271,380,299,332,264,200
//
	animation200.interval,bind
	animation200.pattern0,overlay,6000,0,0,0
	animation201.interval,bind
	animation201.pattern0,overlay,6001,0,0,0
	animation202.interval,bind
	animation202.pattern0,overlay,6002,0,0,0
	animation203.interval,bind
	animation203.pattern0,overlay,6003,0,0,0
	animation204.interval,bind
	animation204.pattern0,overlay,6004,0,0,0
	animation205.interval,bind
	animation205.pattern0,overlay,6005,0,0,0
	animation206.interval,bind
	animation206.pattern0,overlay,6006,0,0,0
	animation207.interval,bind
	animation207.pattern0,overlay,6007,0,0,0
	animation208.interval,bind
	animation208.pattern0,overlay,6008,0,0,0
	animation209.interval,bind
	animation209.pattern0,overlay,6009,0,0,0
	animation210.interval,bind
	animation210.pattern0,overlay,6010,0,0,0
	animation211.interval,bind
	animation211.pattern0,overlay,6011,0,0,0
//C
	animation300.interval,bind
	animation300.pattern0,overlay,7000,0,0,0
	animation301.interval,bind
	animation301.pattern0,overlay,7001,0,0,0
	animation302.interval,bind
	animation302.pattern0,overlay,7002,0,0,0
	animation303.interval,bind
	animation303.pattern0,overlay,7003,0,0,0
	animation304.interval,bind
	animation304.pattern0,overlay,7004,0,0,0
	animation305.interval,bind
	animation305.pattern0,overlay,7005,0,0,0
	animation306.interval,bind
	animation306.pattern0,overlay,7006,0,0,0
//葕
	animation400.interval,bind
	animation400.pattern0,overlay,8000,0,0,0
	animation401.interval,bind
	animation401.pattern0,overlay,8001,0,0,0
	animation402.interval,bind
	animation402.pattern0,overlay,8002,0,0,0
	animation403.interval,bind
	animation403.pattern0,overlay,8003,0,0,0
	animation404.interval,bind
	animation404.pattern0,overlay,8004,0,0,0
	animation405.interval,bind
	animation405.pattern0,overlay,8005,0,0,0
//
	animation500.interval,bind
	animation500.pattern0,overlay,10000,0,0,0
	animation501.interval,bind
	animation501.pattern0,overlay,10001,0,0,0
	animation502.interval,bind
	animation502.pattern0,overlay,10002,0,0,0
	animation503.interval,bind
	animation503.pattern0,overlay,10003,0,0,0
	animation504.interval,bind
	animation504.pattern0,overlay,10004,0,0,0
	animation505.interval,bind
	animation505.pattern0,overlay,10005,0,0,0
	animation506.interval,bind
	animation506.pattern0,overlay,10006,0,0,0
	animation507.interval,bind
	animation507.pattern0,overlay,10007,0,0,0
	animation508.interval,bind
	animation508.pattern0,overlay,10008,0,0,0
	animation509.interval,bind
	animation509.pattern0,overlay,10009,0,0,0
	animation510.interval,bind
	animation510.pattern0,overlay,10010,0,0,0
	animation511.interval,bind
	animation511.pattern0,overlay,10011,0,0,0
	animation512.interval,bind
	animation512.pattern0,overlay,10016,0,0,0
	animation513.interval,bind
	animation513.pattern0,overlay,10017,0,0,0
	animation514.interval,bind
	animation514.pattern0,overlay,10018,0,0,0
	animation515.interval,bind
	animation515.pattern0,overlay,10019,0,0,0
	animation516.interval,bind
	animation516.pattern0,overlay,10020,0,0,0
	animation517.interval,bind
	animation517.pattern0,overlay,10021,0,0,0
	animation518.interval,bind
	animation518.pattern0,overlay,10022,0,0,0
	animation519.interval,bind
	animation519.pattern0,overlay,10023,0,0,0
	animation520.interval,bind
	animation520.pattern0,overlay,10012,0,0,0
	animation521.interval,bind
	animation521.pattern0,overlay,10013,0,0,0
	animation522.interval,bind
	animation522.pattern0,overlay,10014,0,0,0
	animation523.interval,bind
	animation523.pattern0,overlay,10015,0,0,0
	animation524.interval,bind
	animation524.pattern0,overlay,10024,0,0,0
//
	animation600.interval,bind
	animation600.pattern0,overlay,11000,0,0,0
	animation601.interval,bind
	animation601.pattern0,overlay,11001,0,0,0
	animation602.interval,bind
	animation602.pattern0,overlay,11002,0,0,0
	animation603.interval,bind
	animation603.pattern0,overlay,11003,0,0,0
	animation604.interval,bind
	animation604.pattern0,overlay,11004,0,0,0
	animation605.interval,bind
	animation605.pattern0,overlay,11005,0,0,0
	animation606.interval,bind
	animation606.pattern0,overlay,11006,0,0,0
	animation607.interval,bind
	animation607.pattern0,overlay,11007,0,0,0
	animation608.interval,bind
	animation608.pattern0,overlay,11008,0,0,0
	animation609.interval,bind
	animation609.pattern0,overlay,11009,0,0,0
	animation610.interval,bind
	animation610.pattern0,overlay,11010,0,0,0
	animation611.interval,bind
	animation611.pattern0,overlay,11011,0,0,0
	animation612.interval,bind
	animation612.pattern0,overlay,11012,0,0,0
	animation613.interval,bind
	animation613.pattern0,overlay,11013,0,0,0
	animation614.interval,bind
	animation614.pattern0,overlay,11014,0,0,0
	animation615.interval,bind
	animation615.pattern0,overlay,11015,0,0,0
	animation616.interval,bind
	animation616.pattern0,overlay,11016,0,0,0
	animation617.interval,bind
	animation617.pattern0,overlay,11017,0,0,0
//񑕏
	animation700.interval,bind
	animation700.pattern0,overlay,12000,0,0,0
	animation701.interval,bind
	animation701.pattern0,overlay,12001,0,0,0
	animation702.interval,bind
	animation702.pattern0,overlay,12002,0,0,0
	animation703.interval,bind
	animation703.pattern0,overlay,12003,0,0,0
	animation704.interval,bind
	animation704.pattern0,overlay,12004,0,0,0
	animation705.interval,bind
	animation705.pattern0,overlay,12005,0,0,0
	animation706.interval,bind
	animation706.pattern0,overlay,12006,0,0,0
}