class Scene_Battle < Scene_Base 

  #--------------------------------------------------------------------------
  # ● スキル／アイテムの使用
  #--------------------------------------------------------------------------
  def use_item
    targets = @subject.current_action.make_targets.compact
    item = @subject.current_action.item
    @log_window.display_use_item(@subject, item,targets)
    @subject.use_item(item)
    refresh_status
    show_animation(targets, item.animation_id)
    targets.each {|target| item.repeats.times { invoke_item(target, item) } }
  end  
  
end  