charset,Shift_JIS

descript
{
version,1
}

surface0
{
collision0,107,50,186,96,Head
collision1,119,183,180,221,Bust

}

surface1
{
collision0,107,50,186,96,Head
collision1,119,183,180,221,Bust

}

surface2
{
collision0,107,50,186,96,Head
collision1,119,183,180,221,Bust

}

surface3
{
collision0,107,50,186,96,Head
collision1,119,183,180,221,Bust

}

surface4
{
collision0,107,50,186,96,Head
collision1,119,183,180,221,Bust

}

surface5
{
collision0,107,50,186,96,Head
collision1,119,183,180,221,Bust

}

surface6
{
collision0,107,50,186,96,Head
collision1,119,183,180,221,Bust

}

surface7
{
collision0,107,50,186,96,Head
collision1,119,183,180,221,Bust

}

surface8
{
collision0,107,50,186,96,Head
collision1,119,183,180,221,Bust

}

surface9
{
collision0,107,50,186,96,Head
collision1,119,183,180,221,Bust

}

surface56
{
collision0,107,50,186,96,Head
collision1,119,183,180,221,Bust

}


sakura.cursor
{
mouseup*,head,system:hand
}