charset,Shift_JIS

descript
{
version,1
}

surface0-1,20-21,23-25,34,40-41,50-51,231,234,241,251,2341
{
collision0,174,6,199,57,korupi
collision1,96,1,228,54,Ear
collision2,98,52,235,114,Head
collision4,85,333,103,366,Hand
collision5,211,333,232,364,Hand
collision6,129,250,192,326,onaka
collision7,126,201,190,240,Bust
collision8,2,280,73,342,tail
collision9,0,323,89,418,tail
collision10,155,157,169,164,kuti
}
surface1
{
element0,base,surface0.png,0,0
element1,overlay,surface1.png,0,0
}
surface20
{
element0,base,surface0.png,0,0
element1,overlay,surface20.png,0,0
}
surface21
{
element0,base,surface0.png,0,0
element1,overlay,surface21.png,0,0
}
surface23
{
element0,base,surface0.png,0,0
element1,overlay,surface23.png,0,0
}
surface24
{
element0,base,surface0.png,0,0
element1,overlay,surface24.png,0,0
}
surface25
{
element0,base,surface0.png,0,0
element1,overlay,surface25.png,0,0
}
surface34
{
element0,base,surface0.png,0,0
element1,overlay,surface34.png,0,0
}
surface40
{
element0,base,surface0.png,0,0
element1,overlay,surface40.png,0,0
}
surface41
{
element0,base,surface0.png,0,0
element1,overlay,surface41.png,0,0
}
surface50
{
element0,base,surface0.png,0,0
element1,overlay,surface50.png,0,0
}
surface51
{
element0,base,surface0.png,0,0
element1,overlay,surface51.png,0,0
}
surface231
{
element0,base,surface0.png,0,0
element1,overlay,surface231.png,0,0
}
surface234
{
element0,base,surface0.png,0,0
element1,overlay,surface234.png,0,0
}
surface241
{
element0,base,surface0.png,0,0
element1,overlay,surface241.png,0,0
}
surface251
{
element0,base,surface0.png,0,0
element1,overlay,surface251.png,0,0
}
surface2341
{
element0,base,surface0.png,0,0
element1,overlay,surface2341.png,0,0
}

sakura.cursor
{
mouseup*,head,system:hand
mouseup*,onaka,system:hand
}

