charset,Shift_JIS

descript
{
version,1
}
surface10,1001-1002,1005-1009,1011,1020,1028-1029,1030-1032,1035-1039,1311,1040-1043,1044,1045-1049,1411,1050-1053,1055-1057,1080-1082,1085-1089,1811,1090-1094,1095-1099,1911,1100-1102,1105-1109,1111,1130-1132,1135-1139,2311,1150-1153,1155-1157,1070-1071,1074-1077,1180-1182,1185-1189,821-823,8182,3987,8010
{
element0,base,surface10.png,0,0

collision0,75,0,181,52,Head
}
surface10
{
animation1.interval,random,3
animation1.pattern0,base,1002,150,0,0
animation1.pattern1,base,1001,150,0,0
animation1.pattern2,base,-1,100,0,0
}
surface1001
{
element1,overlay,surface1001x.png,0,0
}
surface1002
{
element1,overlay,surface1002x.png,0,0
}
surface1005
{
animation1.interval,random,3
animation1.pattern0,base,1007,150,0,0
animation1.pattern1,base,1006,150,0,0
animation1.pattern2,base,-1,100,0,0

element1,overlay,surface1005x.png,0,0
}
surface1006
{
element1,overlay,surface1006x.png,0,0
}
surface1007
{
element1,overlay,surface1002x.png,0,0
}
surface1008
{
animation1.interval,random,3
animation1.pattern0,base,1011,150,0,0
animation1.pattern1,base,1009,150,0,0
animation1.pattern2,base,-1,100,0,0

element1,overlay,surface1008x.png,0,0
}
surface1009
{
element1,overlay,surface1009x.png,0,0
}
surface1011
{
element1,overlay,surface1002x.png,0,0
}

surface1020
{
element1,overlay,surface1020x.png,0,0
}
surface1028
{
element1,overlay,surface1028x.png,0,0
}
surface1029
{
element1,overlay,surface1029x.png,0,0
}

surface1030-1032,1035-1039,1311
{
element1,overlay,surface1051x.png,0,0
}
surface1030
{
animation1.interval,random,3
animation1.pattern0,base,1032,150,0,0
animation1.pattern1,base,1031,150,0,0
animation1.pattern2,base,-1,100,0,0
}
surface1031
{
element2,overlay,surface1001x.png,0,0
}
surface1032
{
element2,overlay,surface1002x.png,0,0
}
surface1035
{
animation1.interval,random,3
animation1.pattern0,base,1037,150,0,0
animation1.pattern1,base,1036,150,0,0
animation1.pattern2,base,-1,100,0,0

element2,overlay,surface1005x.png,0,0
}
surface1036
{
element2,overlay,surface1006x.png,0,0
}
surface1037
{
element2,overlay,surface1002x.png,0,0
}
surface1038
{
animation1.interval,random,3
animation1.pattern0,base,1311,150,0,0
animation1.pattern1,base,1039,150,0,0
animation1.pattern2,base,-1,100,0,0

element2,overlay,surface1008x.png,0,0
}
surface1039
{
element2,overlay,surface1009x.png,0,0
}
surface1311
{
element2,overlay,surface1002x.png,0,0
}

surface1040-1042,1045-1049,1411
{
element1,overlay,surface1051x.png,0,0
element3,overlay,surface1040x.png,0,0
}
surface1040
{
animation1.interval,random,3
animation1.pattern0,base,1042,150,0,0
animation1.pattern1,base,1041,150,0,0
animation1.pattern2,base,-1,100,0,0
}
surface1041
{
element2,overlay,surface1001x.png,0,0
}
surface1042
{
element2,overlay,surface1002x.png,0,0
}
surface1043{
element2,overlay,surface1040x.png,0,0
element3,overlay,surface1041x.png,0,0
element4,overlay,surface1052x.png,0,0
}
surface1044{
element2,overlay,surface1040x.png,0,0
element3,overlay,surface1002x.png,0,0
}


surface1045
{
animation1.interval,random,3
animation1.pattern0,base,1047,150,0,0
animation1.pattern1,base,1046,150,0,0
animation1.pattern2,base,-1,100,0,0

element2,overlay,surface1005x.png,0,0
}
surface1046
{
element2,overlay,surface1006x.png,0,0
}
surface1047
{
element2,overlay,surface1002x.png,0,0
}
surface1048
{
animation1.interval,random,3
animation1.pattern0,base,1411,150,0,0
animation1.pattern1,base,1049,150,0,0
animation1.pattern2,base,-1,100,0,0

element2,overlay,surface1008x.png,0,0
}
surface1049
{
element2,overlay,surface1009x.png,0,0
}
surface1411
{
element2,overlay,surface1002x.png,0,0
}

surface1050
{
element2,overlay,surface1052x.png,0,0
}

surface1055
{
animation1.interval,random,3
animation1.pattern0,base,1057,150,0,0
animation1.pattern1,base,1056,150,0,0
animation1.pattern2,base,-1,100,0,0

element2,overlay,surface1005x.png,0,0
}
surface1056
{
element2,overlay,surface1006x.png,0,0
}
surface1057
{
element2,overlay,surface1002x.png,0,0
}
surface1055-1057
{
element1,overlay,surface1051x.png,0,0
}


surface1070
{
element2,overlay,surface1070x.png,0,0
element3,overlay,surface1052x.png,0,0
}
surface1071
{
element2,overlay,surface1052x.png,0,0
element3,overlay,surface1040x.png,0,0
element4,overlay,surface1070x.png,0,0
}
surface1074
{
element2,overlay,surface1052x.png,0,0
element3,overlay,surface1075x.png,0,0
element4,overlay,surface1040x.png,0,0
}
surface1075
{
element2,overlay,surface1075x.png,0,0
element3,overlay,surface1052x.png,0,0
}
surface1076
{
element2,overlay,surface1075x.png,0,0
element3,overlay,surface1090x.png,0,0
}
surface1077
{
element2,overlay,surface1075x.png,0,0
}


surface1080-1089
{
element1,overlay,surface1052x.png,0,0
element3,overlay,surface1040x.png,0,0
}
surface1080
{
animation1.interval,random,3
animation1.pattern0,base,1082,150,0,0
animation1.pattern1,base,1081,150,0,0
animation1.pattern2,base,-1,100,0,0
}
surface1081
{
element2,overlay,surface1001x.png,0,0
}
surface1082
{
element2,overlay,surface1002x.png,0,0
}
surface1085
{
animation1.interval,random,3
animation1.pattern0,base,1087,150,0,0
animation1.pattern1,base,1086,150,0,0
animation1.pattern2,base,-1,100,0,0

element2,overlay,surface1005x.png,0,0
}
surface1086
{
element2,overlay,surface1006x.png,0,0
}
surface1087
{
element2,overlay,surface1002x.png,0,0
}
surface1088
{
animation1.interval,random,3
animation1.pattern0,base,1087,150,0,0
animation1.pattern1,base,1089,150,0,0
animation1.pattern2,base,-1,100,0,0

element2,overlay,surface1008x.png,0,0
}
surface1089
{
element2,overlay,surface1009x.png,0,0
}


surface1090-1094,1095-1099,1911
{
element2,overlay,surface1090x.png,0,0
}
surface1090
{
animation1.interval,random,3
animation1.pattern0,base,1092,150,0,0
animation1.pattern1,base,1091,150,0,0
animation1.pattern2,base,-1,100,0,0
}
surface1091
{
element1,overlay,surface1001x.png,0,0
}
surface1092
{
element1,overlay,surface1002x.png,0,0
}
surface1093
{
element1,overlay,surface1009x.png,0,0
element3,overlay,surface1040x.png,0,0
}
surface1094
{
element1,overlay,surface1006x.png,0,0
element3,overlay,surface1040x.png,0,0
}

surface1095
{
animation1.interval,random,3
animation1.pattern0,base,1097,150,0,0
animation1.pattern1,base,1096,150,0,0
animation1.pattern2,base,-1,100,0,0

element1,overlay,surface1005x.png,0,0
}
surface1096
{
element1,overlay,surface1006x.png,0,0
}
surface1097
{
element1,overlay,surface1002x.png,0,0
}
surface1098
{
animation1.interval,random,3
animation1.pattern0,base,1911,150,0,0
animation1.pattern1,base,1099,150,0,0
animation1.pattern2,base,-1,100,0,0

element1,overlay,surface1008x.png,0,0
}
surface1099
{
element1,overlay,surface1009x.png,0,0
}
surface1911
{
element1,overlay,surface1002x.png,0,0
}

񂾖
surface1100
{
element2,overlay,surface1100x.png,0,0

animation1.interval,random,3
animation1.pattern0,base,1102,150,0,0
animation1.pattern1,base,1101,150,0,0
animation1.pattern2,base,-1,100,0,0
}
surface1101
{
element1,overlay,surface1101x.png,0,0
}
surface1102
{
element1,overlay,surface1002x.png,0,0
}
surface1105
{
animation1.interval,random,3
animation1.pattern0,base,1107,150,0,0
animation1.pattern1,base,1106,150,0,0
animation1.pattern2,base,-1,100,0,0

element1,overlay,surface1105x.png,0,0
}
surface1106
{
element1,overlay,surface1106x.png,0,0
}
surface1107
{
element1,overlay,surface1002x.png,0,0
}
surface1108
{
animation1.interval,random,3
animation1.pattern0,base,1111,150,0,0
animation1.pattern1,base,1109,150,0,0
animation1.pattern2,base,-1,100,0,0

element1,overlay,surface1108x.png,0,0
}
surface1109
{
element1,overlay,surface1109x.png,0,0
}
surface1111
{
element1,overlay,surface1002x.png,0,0
}


surface1130-1132,1135-1139,2311
{
element1,overlay,surface1051x.png,0,0
}
surface1130
{
element2,overlay,surface1100x.png,0,0

animation1.interval,random,3
animation1.pattern0,base,1132,150,0,0
animation1.pattern1,base,1131,150,0,0
animation1.pattern2,base,-1,100,0,0
}
surface1131
{
element2,overlay,surface1101x.png,0,0
}
surface1132
{
element2,overlay,surface1002x.png,0,0
}
surface1135
{
animation1.interval,random,3
animation1.pattern0,base,1137,150,0,0
animation1.pattern1,base,1136,150,0,0
animation1.pattern2,base,-1,100,0,0

element2,overlay,surface1105x.png,0,0
}
surface1136
{
element2,overlay,surface1106x.png,0,0
}
surface1137
{
element2,overlay,surface1002x.png,0,0
}
surface1138
{
animation1.interval,random,3
animation1.pattern0,base,2311,150,0,0
animation1.pattern1,base,1139,150,0,0
animation1.pattern2,base,-1,100,0,0

element2,overlay,surface1108x.png,0,0
}
surface1139
{
element2,overlay,surface1109x.png,0,0
}
surface2311
{
element2,overlay,surface1002x.png,0,0
}



surface1155
{
animation1.interval,random,3
animation1.pattern0,base,1157,150,0,0
animation1.pattern1,base,1156,150,0,0
animation1.pattern2,base,-1,100,0,0

element12,overlay,surface1105x.png,0,0
}
surface1156
{
element2,overlay,surface1106x.png,0,0
}
surface1157
{
element2,overlay,surface1002x.png,0,0
}
surface1155-1157
{
element1,overlay,surface1051x.png,0,0
//element3,overlay,surface1050x.png,0,0
}


surface821
{
element1,overlay,surface821x.png,0,-99
element2,overlay,surface1051x.png,0,0
element3,overlay,surface1002x.png,0,0
}
surface822
{
element1,overlay,surface821x.png,0,-99
element2,overlay,surface1070x.png,0,0
element3,overlay,surface1052x.png,0,0
}
surface823
{
element1,overlay,surface821x.png,0,-99
element2,overlay,surface1075x.png,0,0
element3,overlay,surface1090x.png,0,0
}
surface8182
{
element1,overlay,surface8182x.png,0,-99
element2,overlay,surface1075x.png,0,0
element3,overlay,surface1090x.png,0,0
}
surface3987
{
element1,overlay,surface1106x.png,0,0
element2,overlay,surface1051x.png,0,0
element3,overlay,surface3987x.png,0,0
}
surface8010
{
element1,overlay,surface1106x.png,0,0
element2,overlay,surface1051x.png,0,0
element3,overlay,surface8010x.png,0,0
}

kero.cursor
{
mouseup*,head,system:hand
}
