charset,Shift_JIS

descript
{
	version,1
}

surface0-3,5,7
{
	animation0.interval,random,3
	animation0.pattern0,overlay,103,50,0,0
	animation0.pattern1,overlay,101,50,0,0
	animation0.pattern2,overlay,-1,50,0,0	
}


surface6
{
	animation0.interval,random,3
	animation0.pattern0,overlay,103,50,0,0
	animation0.pattern1,overlay,102,50,0,0
	animation0.pattern2,overlay,-1,50,0,0
}

surface0-7
{
	collision0,287,498,354,572,poke
	collision1,101,497,144,571,poke1
	collision2,157,54,272,99,head


	animation21.interval,bind
	animation21.pattern0,overlay,201,0,0,0
	animation22.interval,bind
	animation22.pattern0,overlay,202,0,0,0

	animation31.interval,bind
	animation31.pattern0,overlay,301,0,0,0
	animation32.interval,bind
	animation32.pattern0,overlay,302,0,0,0
	animation33.interval,bind
	animation33.pattern0,overlay,303,0,0,0
	animation34.interval,bind
	animation34.pattern0,overlay,304,0,0,0
	animation35.interval,bind
	animation35.pattern0,overlay,305,0,0,0
	animation36.interval,bind
	animation36.pattern0,overlay,306,0,0,0
	animation37.interval,bind
	animation37.pattern0,overlay,307,0,0,0

}



surface10
{
	element0,base,surface10.png,0,0
}